The next update in Apex Legends Season 5 is bringing a swarm of new content, starting with the new Lost Treasures Collection Event, changes to almost every Legend, and the long-awaited Town Takeover for Crypto.
As explained in the patch notes, these changes will give the battle royale a bit more longevity when it drops June 23 at 8 AM PST / 11 AM EST / 4 PM BST, as it will also implement a revised version of fan-favorite Limited Time Mode (LTM) Armed and Dangerous, with Evo armor only.
The Respawn Entertainment team are also giving Mirage players the heirloom they’ve been waiting for with a specially made trophy, perfect for the Arena’s most ornate Legend.
Legend balance updates
Almost every Legend has been touched by the balancing team as the devs work to tweak some that have been problematic, and some that need a boost.
As such, characters like Revenant are now going to be more disruptive to other Legend’s abilities while Lifeline gets a helping hand to revive downed allies.
Lifeline’s tweaks are going to be a point of contention, since technically she’s getting better at healing with D.O.C’s new ability, but at the cost of her Fast Heal passive.
Meanwhile, teams holed up in a building with Wattson’s ultimate and electric fence will be in for a rude awakening now that Respawn are making her ability to fortify a position more easily countered.
That’s only a fraction of the Legend updates that are coming packaged in Lost Treasures Collection Event update, including a bevy of changes to Wraith’s kit.
Zipline changes and Quality of Life updates
Players have been using Ziplines in Apex for a ton of creative movement techs in the game, though that’s about to change. The devs are adding a new cooldown to re-grabbing Ziplines which will increase every time a person disconnects and reattaches to the line.
Meanwhile, there are now friendly Caustic Trap pings that the community has been asking to implement for quite some time.
Although not the color-changing update that some might have hoped for, this will certainly go a long way to differentiating the traps in the middle of a fight.
There are myriad updates revolving around different aspects of the battle royale, so don’t forget to get a rundown of the entire patch down below, courtesy of Respawn Entertainment.
LOST TREASURE COLLECTION EVENT
We’re bringing a ton of exciting changes to the game along with the Lost Treasures Collection Event. In addition to the event, we’ll be making a host of tweaks to various Legend abilities and weapons. Get all the intel here so you’re fully prepared when you drop in.
ARMED & DANGEROUS EVOLVED LTM
The Armed & Dangerous Limited time mode has evolved. In this LTM, only Shotguns and Snipers are allowed. You’ll also start with a Mozambique and Evo armor. All other armor has been removed from the loot pool. But that’s not all. Respawn beacons will also be removed and all players will start with the Mobile Respawn Beacon in their inventory.
MOBILE RESPAWN BEACONS
Need to Respawn on the go? Use the new Mobile Respawn Beacons! In the Armed and Dangerous LTM, players will start the match with one in their inventory. Then from the inventory screen, deploy it anywhere on the map and save your fallen teammates. But beware, calling in a Respawn Beacon takes time, giving your enemies time to find you, take you out, and use that Beacon you just deployed. So find that safe spot before you call it in.
CRYPTO TOWN TAKEOVER
Crypto is taking over and providing some recon to Kings Canyon. Located at the south-east of the map (under Repulsor), lies Crypto’s Map Room. Use his tech to get the location of all Legends on the map and check the screens scattered around the room to see how many enemy squads are nearby.
HEIRLOOM – MIRAGE’S TROPHY
Isn’t that a handsome guy! Yes, it’s true, your man Mirage is getting his Heirloom! The gorgeous statue is one of a kind (sort of) and will ensure you look good in the arena.
LEGEND UPDATES
Lifeline
- Passive
- Combat Revive now replaces Combat Medic.
- Deploy D.O.C to revive teammates. D.O.C. will deploy a shield and revive Lifeline’s teammate, leaving Lifeline free to defend or revive someone else.
- This fully replaces Lifeline’s old passive, including Fast Heal
- Combat Revive now replaces Combat Medic.
- Tactical
- Lifeline’s Tactical cooldown is now 45 seconds (was 60 seconds).
- Ultimate
- Lifeline’s Care Package now contains more items
- Care Package will contain 3x more small healing items, when it decides to spawn small healing items
- Care Package will contain 2x more attachments, when it decides to spawn attachments
- Lifeline’s Care Package now contains more items
Octane
- Tactical
- Upon activation, Stim will remove movement impairing effects.
- Stim sprinting speed is increased by 10%
- Ultimate
- Players can now double jump in mid-air after using Octane’s Launch Pad
- Players can change direction easily from the double jump.
Revenant
- Tactical
- Will now cancel:
- Pathfinder mid-grapple
- Wraith mid-Phase Walk attempt (before Phase Walk activates)
- Will now prevent:
- Mirage cloaked revive
- Mirage decoy control activation
- Lifeline combat revive
- Will now cancel:
- Ultimate
- Range removed on Death Totem
Crypto
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- Tactical
- Deploying Hack (Crypto’s Drone) now takes 1.5 seconds (from 2.5 seconds)
- Ultimate
- EMP will now disable Wattson’s Pylons.
Loba
- Tactical
- Burglar’s Best Friend will no longer be intercepted by Watton’s Interception Pylon.
- Ultimate
- Black Market Boutique (ultimate) will now only pick up 1 stack of ammo (rather than 1 stack + the amount that was required to fill whatever partial stack you had in your inventory).
- Ultimate Accelerants now give 20% ult charge (up from 17.5%).
Mirage
- Tactical
- You can now hold the tactical button, and release to auto-control decoys
- Decoys will now say lines when shot
- Passive
- When cloaked, Mirage’s holo emitters will be visible to players that are less than 5 meters away
- Skydive
- Will now create decoys for the entire squad when skydiving when still diving with your squad.
Gibraltar
- Fast Heal granted inside the Dome Shield, slowed down: 25% faster -> 15% faster
Caustic
- Enemies can cancel Caustic’s barrel by shooting it before it is fully inflated.
Wattson
The intent of these changes is to create openings where enemies can breach Wattson positions. It is still possible for Wattson players to hold a position with a trophy indefinitely, but that should come at the cost of using Ultimate Accelerants.
- Wattson’s Pylons now last for 90 seconds
- Wattson can now have up to 3 pylons out at a time
- Wattson can stack 2 Ultimate accelerants per inventory slot
Wraith
Increasing Wraith’s tactical cooldown has proven to be ineffective at curbing her exceedingly high win rate and kill rate. These changes are meant to disincentivize Wraith players from using Phase Walk as a “get out of jail free” card, and move it into more of a repositioning and scouting ability.
- Phase Walk
- Phase Walk now takes 1.25 seconds to enable (was 0.4 seconds). During this time, Wraith will receive a 20% move slow
- This does not affect Phase Walk while placing a Phase Portal
- While in Phase Walk, Wraith now gets a 30% move speed boost
- While in Phase Walk, Wraith can now see other players while in the Void.
- Phase Walk now lasts 4 seconds (from 3 seconds)
- Phase walk cooldown is now down to 25 (from 35 seconds)
- Phase Walk now takes 1.25 seconds to enable (was 0.4 seconds). During this time, Wraith will receive a 20% move slow
- Phase Tunnel
- Decreased distance for portal placement by 25%.
WEAPONS / LOOT
Ziplines
- A cooldown will be applied to re-grabbing Ziplines without touching the ground
- The cooldown will increase with each time a player disconnects and re-grabs the zipline
- The cooldown will reset when the player touches the ground
HAVOC Rifle
- Greatly increased horizontal recoil in the initial shots of a burst
- Decreased magazine size from 32 to 28.
Sentinel
- Rechamber time 1.75 -> 1.6
- Energize duration 90 -> 120
QUALITY OF LIFE
- Teammates can now ping a friendly Caustic Trap.
- New health bar for when users are in Revenant’s Shadow form.
- Map rotation times are now even between Kings Canyon and World’s Edge
BUG FIXES
General
- Fixed an issue with some railing not being climbable.
- Fixed an issue with being unable to mute squad before the Legend select.
- Removed more exploitable spots against Prowlers in Bloodhound TT
- Fixed issues with loot spawning in unreachable places in both Kings Canyon and Worlds Edge.
- Fixed an issue with players being able to move at walk speed when downed.
- Fixed an issue with Prowlers not killing Mirage Decoys in one swipe.
- Fixed issues with Ninja controller layout and deathboxes.
- Fixed an issue with the “You got a treasure pack” message appearing after each match.
Crypto
- Fixed an issue with Crypto’s Drone flying without input if the user started to sprint by use of double tap to sprint option.
Lifeline
- Fixed an issue with Lifeline able to drop her care package on a Quest Artifact location, preventing users from picking up the artifact.
- Fixed an issue with Lifeline’s Drone getting stuck in the air after collision with an Octane Jump pad.
Loba
- Fixed issues with Loba being able to get to out of bounds areas using Burglar’s Best Friend (tactical).
- Fixed an issue with Loba’s Burglar’s Best Friend (Tactical) being blocked by invisible collision at the entrance of Firing Range.
- Fixed an issue with Loba’s Black Market Boutique (Ultimate) not showing the correct range.
- Loba’s Black Market Boutique (Ultimate) now shows correct ammo count for care package weapons.
- Fixed an issue with Loba’s tactical not functioning on certain surfaces. You should now be able to recreate the trailer moment!
- Loba’s Ult is now refunded if it gets caught between two doors.
Mirage
- Fixed an issue with Mirage’s decoy not being able to ping correctly under certain conditions.
- Fixed an issue with Mirage Decoy’s not being able to crouch walk through certain areas.
- Fixed an issue with Mirage Decoys playing the fall animation when the player is falling.
- Fixed an issue where Mirage can still control his decoy after being silenced by Revenant.
Octane
- Fixed an issue with Octane bounce pads “deleting” other Legends abilities.
- Fixed an issue with Octane’s Jump Pads disappearing when other legend’s tactical interacts with it.
- Fixed an issue with Octane’s Jump pads falling through the floor on hover tanks
Pathfinder
- Fixed an issue with Pathfinder’s Grapple not allowing running if a failed deployed occurred.
- Fixed an audio issue with Survey Beacons being too loud when used.
Revenant
- Fixed an issue with Revenant’s death totem not being rendered from over 200 meters.
- Fixed an issue with Revenant’s audio for his tactical cutting off half way through its playback.
Wraith
- Fixed an issue with not being able to heal after getting knocked and going through a Wraith portal.