These are the best Legends to use in Apex Legends, ranked on our character tier list for Season 25, to help you decide who you should main.
In Season 16, Respawn overhauled the class system in Apex, with Legends now placed into one of five new classes. Then, in Season 20, another overhaul came with the addition of Legend upgrades. All Legends now have four upgrades which can be earned during the game, although you can only select two to use.
Season 25 brought Sparrow in, an immediate S-tier pick. This, along with Season 24’s Legend updates has completely shifted the meta. If you haven’t played Apex in a while, this tier list will look very different than it did around a year ago.
Below, you’ll find our overall rankings for the Legends you want on your squad in Season 24. Remember that any Legend can be strong with practice, as even ‘lower-tier’ characters can be great if you know how to use them correctly, though it’s also important to use the best weapons.
Apex Legends character tier list
Best Legend in Apex – Alter
Of the Legends in the S-tier, we recommend using Alter. Her kit has so much flexibility, with good Alter players being able to use her tactical to tunnel through walls or just cover a short distance and get actual immunity frames. She has arguably the highest skill cap in the game, and good Alter players can run lobbies.
That said, she’s much more team-dependent than most top 1 Legends in the past. If you’re looking for someone who’s a bit easier to solo carry with, Pathfinder is a great choice.
Our tiers explained
Here is a short-hand for how each tier breaks down:
- S-tier: The best Legends in the game
- A-tier: Very good Legends offering an alternative to other options
- B-tier: Less powerful or more complicated Legends that can still perform well
- C-tier: Best to avoid unless you find yourself drawn to them
Now, we’re going to do a deep dive into each character in our Apex Legends tier list, ranking Legends from the top to bottom.
S-Tier characters in Apex Legends
Alter
Alter is a Skirmisher in Apex Legends, and she was added in Season 21. And, while she’s got a lot of potential on paper, she’s pretty niche in practice. On her own, Alter’s kit is a bit lackluster. She requires a fair bit of planning and good positioning to do well, but, more importantly, requires her team to be on the same page.
If your team doesn’t know how her ult works or if they’re not looking out for portals, she’s not not great. She absolutely needs coordination, and she’s not as great in solo queue environments unless your teammates know how to play around her kit. However, due to Alter having been in the game for a while now, it’s much more common to run into teammates who know how she works.
Pros | Cons |
---|---|
Great for repositioning in tight spaces since she can go through walls, can also use her portals for i-frames | Doesn’t do well without prep and requires good positioning |
Fantastic for grabbing teammates out of a fight if they’re fighting a losing battle since her ult is usable even if you’re down | Her tactical is strong but also inconsistent, it can catch on walls sometimes and send you where you don’t want to be |
Does well in extended fights thanks to her passive | Solo queue teammates generally won’t interact with your kit, requires comms to do well a lot of the time |
Bangalore
Bangalore, no matter how many nerfs she catches, seems to remain right at the top of the tier list. Great in pro play, great in casual play, great in any team comp, she’s just the absolute best and most consistent Legend you can pick right now bar none.
Between her ability to deny vision, a game-changing ultimate that has the potential to win you the match in final circle, and a passive that makes her very difficult to hit when she’s getting shot at, it’s hard to argue that she’s one of the best all-round picks.
Pros | Cons |
---|---|
Vision and area denial, has the ability to create and control a lot of space | Somewhat weak to scan Legends with Digi-threat out of the game. However, she’s also great with a scan Legend on her team as well, so this is sort of half a con. |
Just as good at pushing as she is a holding a position, can do whatever you need her to | No vertical mobility |
Generally easy to use and understand kit that’s still good in high level play | Her ult takes a while to deploy and isn’t great on some maps |
Check out our best tips for playing as Bangalore.
Ballistic
Ballistic was added in Season 17 and never really rose on the pick rate charts beyond the initial wave of excitement for his release. And, even then, that excitement didn’t last long. Ballistic’s kit sounded cool and exciting on paper, but, in reality, he was underwhelming on launch. That is, until the Season 24 buffs.
The ability to sling care package weapons, general Assault class buffs that automatically reload his guns, a buffed tactical, some reworked Perks, and old Perk upgrades getting rolled into his base kit make Ballistic a one-man army. He’s one of Apex’s biggest threats now, and it’s remained that way through Season 25.
Pros | Cons |
---|---|
Can bring his team back into the fight even if they’re out of ammo due to his ult providing rounds and faster reloads | Inventory management can get awkward if you’re juggling 3 ammo types |
Lock-on tactical that gives you a massive edge in 1v1 gunfights | Requires raw gun skill to be useful, only as good as the person playing him |
3 guns! And with the ability to keep a care package weapon in his sling | No mobility |
Catalyst
Catalyst, added in Season 15, sits as one of the absolute best defensive legends you can play. She’s got area denial, the ability to buff doors, and a fantastic ultimate that denies space and can turn around a fight even if you’re caught out in the open.
Her versatility as a defensive Legend combined with how good she is in any situation undoubtedly make Catalyst an S-Tier pick at any level of play. There’s a reason she’s become a go-to pick in competitive matches.
Pros | Cons |
---|---|
Strong area denial and can easily lock down buildings or choke points | No mobility |
Can quickly put up her ult for defense anywhere, putting her a leg up on other defense legends that need buildings | Has a bit of a learning curve and isn’t that great if you don’t know how to position her abilities |
Surprisingly useful passive in being able to reinforce and build new doors | She can’t set and forget her spike traps like other defense legends, they’re easier to counter than e.g. Caustic’s canisters or Wattson’s walls |
Check out our top tips for playing Catalyst.
Horizon
Horizon has been one of the most prominent Legends since she was introduced in Season 7. And, though she’s received more nerfs than almost any other character on the roster since she released, she’s still a damn good pick.
Though she can’t beam people down while moving through her Gravity Lift anymore, her passive and ability to reposition her entire team are still invaluable assets to her team. You’ll just have to be a bit more careful about planning your engagements and taking fights than you used to be to succeed.
What’s more, the Season 24.1 changes that were meant to sort of nerf her ended up being buffs, so she’s in a pretty good spot paired with the Skirmisher buffs.
Pros | Cons |
---|---|
High mobility and hard to nail down, not to mention she gives her teammates access to mobility | Horizon’s lift is just as good for enemies as it is for her & her teammates |
Good CC and area denial with her ult | Her ult is squishy and can be easily countered by coordinated teams who know what they’re doing |
Has a natural leg up whenever verticality is involved with one of the best passives in the game | Having decreased accuracy in her lift was a huge nerf, don’t take gunfights in the air |
Check out our tips for playing as Horizon.
Lifeline
Having a Lifeline on your squad can literally be a lifesaver. She’s easy to use, everyone knows what she does since she’s been in the game since the start, and her revive powers can clutch out fights with ease.
However, she’s not that great outside of healing and reviving. While she’s a solid pick for a support playstyle, she certainly won’t be carrying games like she used to when she had a busted shield.
Thankfully, her Season 23 rework has tried to give her some of that power back. Her new ultimate shield is a throwback, but it won’t protect you from above. Still good, but a shadow of her former self in a lot of ways. Plus, she’s got the natural buff of being a support character with the huge buffs that came in the Season 23 update.
Pros | Cons |
---|---|
Unrivaled healing | Lacks impact and proactivity, relies on her teammates to start fights unless you’ve got some super solid gun skill |
Ability to revive teammates while she’s fighting, giving her huge clutch factor | Allies can’t use knockdown shield during rez, meaning Lifeline can accidentally doom you with bad timing |
Reworked ult is much more useful than the old care package, providing a huge shield for allies | No mobility |
Check out our guide if you’re looking to master Lifeline.
Pathfinder
Pathfinder is back to being one of the best Legends to use after a rapid series of nerfs saw him drop to the A tier. He’s still one of the most fun characters to play, and, if you can master his grapple, you can move like no other character.
While he suffers against players at the highest level of play who can beam him out of the sky, running into someone that good won’t happen for the vast, vast majority of players. In most scenarios, Pathfinder is a great pick who brings a lot to any team composition.
Great mobility on a generally low cooldown with tactical | Has a bit of a learning curve with his tactical, Pathfinder’s hard to use at first |
Fantastic utility ultimate that’s easy to understand, your teammates are much more likely to use it than say Alter’s ult | Suffers in close quarters, can’t do much to escape tight, enclosed spaces |
Isn’t a bad choice in almost any team composition, very one-trickable | His mobility takes a lot longer than other Legends between his tactical and ult, vulnerable to getting beamed if not used properly |
Check out our top tips for playing as Pathfinder.
Sparrow
Apex Legends’ newest scan Legend has landed as an immediate S-tier pick. He feels like a mix of a Skirmisher and Recon legend, having the sort of high mobility you’d expect from more aggressive classes while also having a ton of utility and control with his ult and scan arrow.
If you’re looking for a great all-rounder with tools for every situation, Sparrow is absolutely your man. Though his abilities all have distinct counterplay, the fact that he has so many tools puts him in S-tier regardless.
Pros | Cons |
---|---|
Double jump is a fantastic mobility tool, great for getting out of and into fights | Everything except for double jump requires some level of setup, doesn’t have many panic buttons |
Scan arrow persists much longer than most scans, to the point where it’s a genuine zoning tool | His scan is a lot more conditional than other Legends and can be countered by not moving or not getting in range |
His ult is a Controller-level zoning tool that works in almost any situation | Hardest scanning ability to use, missing your arrow feels awful |
A-Tier characters in Apex Legends
Ash
Ash’s rework has completely overhauled the character, bringing her back into relevance in a huge way. You can read up on the full details of her rework here, but the gist is that she now has the ability to air dash, her tether is much more oppressive, her ults range has been massively increased, and her perks have been reworked.
Now Ash is one of the most aggressive Legends in Apex, to the point where staple pubstompers like Wraith and Octane have completely fallen out of favor. She’s not quite S due to her lacking some of the utility other top tiers have, but she’s a ton of fun to play and popular for a reason.
Pros | Cons |
---|---|
High mobility built into her kit, air dash is arguably the best passive in the game | Requires an aggressive playstyle to do well |
Great lockdown with her snare that only gets better with EVO | Lacks tools to deal with shields and defense legends, can have a hard time getting into buildings effectively |
Can reposition her team quickly with her ultimate | Very all-in ult, easy to accidentally kill your whole team by TPing into the wrong area. |
Check out our guide to playing as Ash here.
Bloodhound
Overall, Bloodhound is still a good character in Apex Legend. Their information is valuable, and they’ve got a beginner-friendly kit that’s always effective.
However, they’ve also been hit with several nerfs over the years targeting every part of their kit from how often they can scan, their ult reset, their EVO upgrades, and more. But, even after all that, Bloodhound is still an A-Tier character. Not quite S, but still very good.
Pros | Cons |
---|---|
One of the best and most consistent scanners, great for sniffing out the enemy’s location | Scan pulse gives away your position the moment you use it |
Very beginner-friendly, their abilities don’t require much skill to use | Doesn’t do damage or turn the fight around with their abilities, forcing you to rely on pure gun skill |
Fits well into most team compositions, almost never bad | Lacks mobility outside of the movespeed increase in their ult |
Crypto
Crypto got some love from Respawn in Season 22 and has slowly been climbing the pick rate charts ever since. He is still a niche pick, but insanely good in the right hands as one of the game’s best scan Legends.
With team coordination, the Surveillance Expert has the potential to be great. He predominantly suffers from the rest of the team constantly pushing it and being outnumbered, but coupled with more thoughtful gameplay, Crypto can be a dominant pick. Especially if you’re good enough to pull off tricks like dropping your shield before you EMP yourself in stealth and taking out a whole team.
Pros | Cons |
---|---|
Fantastic at gathering info without giving his position away like other scan Legends | Very steep learning curve, using your drone in a fight is easier said than done |
Ult is good for starting and ending fights, universally strong tool | If your drone dies, you essentially don’t have abilities |
His drone’s utility is exceptional, it does almost everything you’d want it to from opening doors to grabbing banners | Requires good teamplay to perform at his peak, not the best solo queue pick |
Check out our tricks on how to play Crypto.
Fuse
Fuse spent a very long time sitting at the bottom of the barrel in Apex Legends. Though his kit was strong on paper when he was released, he’s always been hard to justify over other Legends. However, with his Knuckle Cluster now having multiple charges and grenade spamming being better than ever, Fuse’s stocks have only gone up.
If you’re looking for a Legend that can actually do damage with their abilities, Fuse is the man for you. Breaking down doors, denying space with walls of fire, and spamming nades like there’s no tomorrow, he makes life so much harder for anyone he faces.
Pros | Cons |
---|---|
Constant damage and harass with nades, his tactical, and his ult | Requires good inventory management to make the most of his kit with grenades |
Can work at pretty much any range with any loadout, doesn’t need a specific set of weapons to succeed | Lacks mobility |
Some of the best area denial in the game, his ult can end fights instantly | Be careful about accidentally blowing yourself up, using Fuse indoors is a risky proposition |
Check out our tips on how to play Fuse.
Loba
Loba hasn’t historically been favored at the absolute highest level of play, as her ability to see and secure loot makes her incredibly strong in a solo queue setting but she sorely lacked strong tools in actual fights.
She’s got all the hallmarks of being a pubstomp character while also having a solid late game that allows her to secure resources without her or her team having to move out of position. And, though her bracelet was underwhelming before her rework, it’s now one of the best escape tools in the game.
You’ll want good teammates to make the most of Loba’s kit, but she’s pretty damn good on her own.
Pros | Cons |
---|---|
Ability to see loot and secure it for yourself before anyone else | Requires gun skill to be useful, that loot is only good if you can use it |
Her ult is strong at every point in the game and has a relatively low cooldown | Her abilities don’t do much once the fight has actually started |
Very good mobility after the buffs to her bracelet | Doesn’t have game-changing abilities that can clutch end circles unless your team’s out of ammo, lacks clutch factor |
Check out our guide on racking up the wins as Loba.
Mad Maggie
On paper, Maggie was a scary sight when she was unveiled ahead of Season 12, but her launch was a bit underwhelming. Now, after a huge series of buffs and meta changes, she’s an actual top tier for a number of reasons.
Between her increased mobility with a shotgun out, her drill being extremely effective against Legends who want to hold down one spot, and her ult getting a number of QoL changes that make it easier to use and more consistent put her in a great spot. She’s one of the best choices on the roster if you’re looking for the kind of Legend who wants to kick doors in and force fights.
Pros | Cons |
---|---|
The absolute best Shotgun user in the game, she can roll her way straight through entire teams | Feels like you’re missing out if you don’t pick up a Shotgun due to her passive being entirely themed around having one |
Drill is great for weeding out camping teams and countering defensive Legends who make walls or reinforce doors | Built entirely around getting into fights and causing trouble, she needs a team that’s down to get aggressive to get the most out of her kit |
Game-changing ult once you get the hang of using it | Her ult is a bit awkward to use at first and can be easily shifted off course if it hits a small rock or stray curb |
Check out our tips for playing Mad Maggie here.
Subscribe to our newsletter for the latest updates on Esports, Gaming and more.
Newcastle
As players have gotten better at Newcastle, his power level has only gone up. Sure, his tactical shield is a bit awkward to use and play around in fights, and his passive is only useful when you’ve got downed teammates. But, in the right hands, Newcastle can bail out his entire team and carry in a fight.
In Season 23, he was given a series of buffs, making him the leader of the support legends, who are already incredibly strong thanks to their class perks. Support Legends can now move at full walk speed while healing, and the healing amount from small meds is doubled. They also revive faster, with bonus health, which is perfect for Newcastle. His mobile shield can now no longer be broken, and he can move it when downed.
If you’re hovering someone that’s downed, you can fake people out by cancelling the rez and getting back in the fight. His shield can be turned on a dime and give you the drop on someone.
Pros | Cons |
---|---|
One of the best and most flexible passives in the game, huge clutch factor comes from animation cancelling on downed allies | Best played grouped closely with your teammates, isn’t a great solo carry as he requires allies to use most of his abilities |
Best defense Legend if you’re caught out in the open, great at saving allies from anywhere | His ult is inconsistent, parts of it get caught on geometry and often don’t deploy |
Has good mobility if you know what you’re doing with his passive and ult | Very, very steep learning curve. His shield can be awkward to use and his passive has a ton of tech |
Check out our guide to playing Newcastle here.
Valkyrie
Valkyrie’s balance has been all over the place in the time since her release. Her ability to get around the map and transport her entire team out of danger was much too strong, so she got enough nerfs to take her down to B tier. Now, she’s since been buffed back up to make her playable without being a permanent S tier pick.
In the current state of Apex Legends, she’s a solid A tier pick. The combo of Horizon getting nerfed and her getting buffed has made Valk an incredibly solid mobile pick with utility that’s worth playing around, though anyone who hasn’t played her for a while will be shocked by how much her jetpack’s fuel has been nerfed.
Very mobile and evasive in the air, can get around quickly and dodge shots with unpredictable movement | Her tactical is a bit underwhelming, with her rockets having very little impact in most cases |
Doesn’t have air mobility tied to one cooldown, making it easy to jet boost multiple times and juke the enemy | Has to really ration her jetpack fuel, and it takes much longer to recharge if you fully use it. Be careful |
Can rotate her entire team around the map and hit POIs faster than most other Legends | Valk’s ult can be easily interrupted if she and her team take fire, and really good players will beam you out of the sky |
Check out all our top tips for taking down the opposition as Valkyrie.
Wraith
Wraith has been one of the most popular Legends in Apex since the game came out. Her ability to duck in and out of fights is something players have always loved, and her passive is massively underrated when it comes to getting your bearings on larger maps with long sightlines. But a huge wall of nerfs over the years pushed her into being a bottom tier pick for a long time.
Fortunately, with the Season 24.1 update, Wraith is back. Between a number of changes to her base kit, her perks, and the Skirmisher class as a whole, she’s finally a good pick again. Wraith isn’t the best pick in the game, but she’s now viable and has potential to see competitive play.
Her cooldowns have been reduced across the board, with her also being able to activate her void jump much, much faster than before. Now it’s an actual panic button, close to what it was all the way back in Season 1. She can also exit the void at any time she wants, giving her a ton of new outplay potential.
Pros | Cons |
---|---|
Damage immunity that persists even through the storm’s damage, she’s great for playing on the edge of the ring | Easy to track through both her tactical and ult for enemies that are keeping an eye on you |
Can bail her team out of tough situations and stall for a long time with her mobility | Very cooldown dependent, her passive doesn’t do much once you’re actually in a fight |
Into the Void is now an actual panic button again, and she can exit the void at any time. Great for evading enemies and has a ton of outplay potential | Lacks utility aside from her ult, very selfish and doesn’t have many tools to help her team |
Check out our guide on making the best plays as Wraith.
B-Tier characters in Apex Legends
Caustic
Caustic has moved up and down our tier list like a yo-yo. With buffs, followed by nerfs, followed by buffs again, Caustic has found his way back into the meta at the top level of Apex. This isn’t a surprise considering how conservative people pay in competitive, but his usefulness extends even into solo queue.
With him having a damage threat that most other defensive Legends don’t have in the form of his smoke progressively stacking damage, he’s great for weeding out campers and winning the long game. And, while he performs better with a coordinated team, he doesn’t need it to succeed.
However, he’s landed in B tier due to just how strong the buff Skirmisher and Assault Legends are. He’s fallen behind a bit in a meta that’s focused on aggression and shields.
Pros | Cons |
---|---|
Can block doors with his Tactical, just generally annoying to deal with | Big, slow, clunky, and immobile without a direct shield to toss in front of him |
His smoke is much better now that scanners aren’t hard meta and Digi-threats are gone | Needs long fights in order to be effective, his poison takes a while to ramp up |
Smoke damage goes through shields, making him great against shield swappers | Is a lot stronger in closed spaces, not great out in the open |
Check out our best tips on mastering Caustic.
Conduit
Conduit is a solid support character that feels like a good fit for Apex Legends as a whole, but she’s not exceptionally strong in any one area. Sure, her passive is great to exploit when trying to loot a bunch of small POIs at once, and her bonus shielding can come in clutch for a fight, but her usefulness is niche at best.
Not to mention, her ult is just very underwhelming. It almost feels like it should be a tactical-tier ability, it just doesn’t feel like much of an ultimate. Conduit is a fun time, and she’s certainly not bad. But she’s not very good, either.
Pros | Cons |
---|---|
Passive can be easily exploited to get around the map fast and stay grouped with your team | Tactical shields only work if you can find a way to get out of combat, and they’re not permanent |
Temporary shields can be a lifesaver in the right situation | Her shield not stacking on top of someone’s shield if it’s already full can result in some frustration by this ability doing virtually nothing but taking a CD if your teammate is already shielding up |
Ability to quickly shield herself in a pinch can win you a fight | Her ult is pretty meh |
Gibraltar
Gibraltar is just ok in the current state of Apex Legends. Once a dominant force in pro play and a niche but powerful character in casual play, he’s now just an alright option. His bulkiness has caught up with him in terms of being easy to shoot, and other defensive Legends just outpace him in pretty much every way.
Though his kit was once one of the best when it came to holding the line and protecting your team, he’s been enormously power crept by the release of new characters who do what he does, just a bit better.
Pros | Cons |
---|---|
His bubble stops most enemies in their tracks and is a great zoning tool | Being unable to shoot through his bubble is a real bummer and makes it hard to use offensively |
For new players, his deployable shield is great when it comes to learning how to take trades and can often win you gunfights even if you’ve got worse aim than your opponent | A bad bubble with genuinely throw the game for your team, especially if the enemy has a Maggie or if they’re reliant on getting up close and your team can’t reposition to poke |
His ult is basically just Bangalore’s but worse in most cases, but it’s still good at clearing out an area | Literal dump truck hit box, evading fire with Gibby is nigh impossible |
Check out our guide on dominating matches as Gibraltar
Octane
The speedy trickster Octane is definitely one of the most fun Legends to play. Running super fast with his stim, soaring over enemies with the jump pad, and healing on the move makes him a joy. And, as always, he’s a solo queue pubstomp monster. He’s often the most popular Legend in Apex for that reason alone.
However, beyond that, Octane offers very little to his team. He’s incredibly selfish as a character, has almost no way to contribute outside of dropping jump pads for teammates, and is often best for running away with his tail between his legs if he can’t wipe a fight with pure gun skill. Sure, Octane’s fun, but he’s by no means a top tier.
Pros | Cons |
---|---|
Gets around faster than pretty much any other Legend | No utility to speak of outside of movement |
Health regen is a huge plus and lets you hold on to more shields than usual | Can very quickly drain his health by spamming tactical |
Low cooldown on his ult is solid for repositioning your team | Doesn’t benefit quite as much from Skirmisher buffs as other Legends, the bonus regen is just ok |
Check out our guide for dominating matches as Octane.
Rampart
Season 6’s Quick Witted Modder, Rampart, was comfortably one of the worst legends for most of her lifetime in the game. Fortunately, thanks to a massive series of buffs spread across the years since she came out, she’s one of the best legends in the game now.
From her ult letting her clutch 1v3s in the right situation to having a barrier that instantly gives her an advantage in fights, she’s got all you could ask for. Her affinity for LMGs is a nice-to-have with her passive, but she doesn’t need to run them to function. Rampart may not be the most popular Legend, but she’s one of the best.
Pros | Cons |
---|---|
Hard to kill if she gets enough setup and can create one-sided gunfights that are very hard to fight into | Ult requires windup, giving the enemy time to burst you down if you get caught unaware |
Unrivaled when it comes to sending as many bullets down range as possible | Fairly immobile unless you’re good enough to superglide off her barriers |
Fantastic ult that makes 1v1ing a decent Rampart very difficult | Enemies can use your barriers against you if you place them wrong |
Check out our guide on how to play Rampart.
Revenant
Added in Season 4, Revenant has had ups and downs in the Apex meta. But in Season 18, after falling way down the pick rate charts, Respawn gave him a complete overhaul. All of his abilities changed.
He can pounce on opponents and give himself a huge shield with his ult now, though his passive remains intact as a way to get around quickly and quietly. However, the loss of his Death Totem takes away a lot of teamfight utility, and him no longer having his silence is a huge blow to his ability to fight in tight spaces.
He went from a niche pick that’s useful in the right hands to a pure pubstomp character, and he’s only good if your opponent is just worse than you are.
Pros | Cons |
---|---|
High mobility with his tactical and passive, his passive is arguably the best part of his kit | Lacks team utility and damage with his kit, he’s a very selfish Legend that relies on gun skill |
Strong 1v1 potential with his ult, can dismantle a team one by one | Doesn’t do great in tight spaces, at his best when he can abuse passive |
Can scale buildings silently, very strong on certain maps | His leap is sort of wonky, one of the weaker mobility tacticals in Apex |
Check out Revenant reborn here.
Vantage
Added in Season 14, Vantage is a solid pick, especially for players who like to snipe. However, she’s a bit niche in her usefulness and has a steep learning curve.
On one hand, her ult and long-range passive make her an absolute demon from a distance or in the right final circle. On the other, her mobility is a bit unwieldy, and you won’t be all that effective up close. Vantage is a bit niche for this reason, and she requires a skilled hands to succeed.
Pros | Cons |
---|---|
Excels at long-range combat, especially considering her ult sniper has drastically reduced bullet drop | Her tactical is unwieldy at best and requires her to put her gun down, forcing her to spend seconds at a time not shooting. Good players will beam you out of the sky |
Makes any scoped weapon better just for having picked it up | Her tactical and ult both give away her position instantly, making her difficult to be stealthy with |
Does extremely well late game at clutching things out in the final circle | Her mobility has a huge delay on it, making it a bad panic button. You usually have to stand your ground and fight instead |
Check out our top tips for playing as Vantage.
C-Tier characters in Apex Legends
Mirage
Mirage started off as a very underpowered character in Apex Legends. His Ultimate ability was pretty useless, and his Tactical felt a bit gimmicky compared to many of the others. Thankfully, a rework eventually came, and Mirage still sucks. Just a bit less.
His ult is great for deceiving the enemy, and his stealth passive while reviving is useful, but that’s about it. Though there are players who have mastered the usage of his clones, you have to jump through so many hoops to make Mirage useful that you’re better off playing anyone else.
Pros | Cons |
---|---|
Annoying to deal with and hard to kill | Most of the time you only delay the inevitable, no actual escape tools, just deception |
Stealth passive on revive is arguably the best part of his kit, you can clutch hard with this | Doesn’t do much aside from distract the enemy, generally low impact in fights |
His ult can make fights hectic and teammates hard to spot for the enemy | Clones don’t do anything if you don’t trick the enemy |
Check out our guide on how to master Mirage.
Seer
Seer’s been hit with the nerf bat hard over the years. He had an iron grip on the Apex Legends meta when he first released, and he maintained that grip for several seasons as the scan meta raged on. However, he’s finally been taken down a peg, and he’s arguably the worst scanner now.
While he’s good at gathering data on the enemy, his scans also make it abundantly clear where he is. Additionally, his ult is easily killed if he doesn’t place it well, and he doesn’t have any additional mobility to make up for his weaknesses in comparison to other scanners.
Pros | Cons |
---|---|
Can always detect opponents with his passive without using a cooldown or revealing his position | Weaker now that everyone can see health bars, that buff took away some of his identity in his scan |
Has the ability to zone with his ult and deter enemies from walking toward him | Scan abilities give away his position (other than his passive) |
Scariest scan to get hit by with his tactical, can often scare enemies away from engaging just by tagging them | Ult is very easily destroyed and has to be placed carefully |
Check out our tips for playing as Seer.
Wattson
Wattson is the best character in Apex Legends… about 5% of the time. When she’s in the right position and set up properly with a favorable position in the circle, she’s near unstoppable. A decent Wattson who knows what they’re doing is a nightmare.
Additionally, she can be useful if you’re really, really good with placing fences at your feet in a pinch. But most players are not at the level to arrange useful Wattson traps. Considering how much worse she performs if the final circle happens to land in a wide-open field and the fact that she’s reliant on setup, putting her above C-tier is really hard.
To be clear, even in the lowest tier, this doesn’t mean Wattson is bad. Just very, very niche with limited usefulness.
Very good in the right situation, can make buildings impossible to enter | Can’t create barriers or shields like other defenders, making her and her team vulnerable to getting gunned down even if you’re well-fortified |
Good Wattson players can use her fences on the fly, although this is a very, very difficult thing to pull off for most players and is nigh impossible on roller | Needs buildings to function well and can become useless if you get the wrong final circle |
Heavily counters grenade spam with her ult, and her shield regen on passive and ult is a huge plus | Requires the right team comp as a result of the above con, is best paired with other defensive Legends |
Check out our tips on how to master a match as Wattson.
Best Apex Legends characters for new players
- Bloodhound
- Lifeline
- Gibraltar
- Loba
- Bangalore
While there are many highly effective legends in Apex Legends, some are more difficult to master than others. For example, even though Valkyrie is a powerful Legend, mastering when to use her abilities best for your team might require more experience playing Apex.
As a result, you may want to start with some of the above characters to get a feel for how the game works: Bloodhound teaches you about scanners, Lifeline about support and healing teammates, Gibraltar about defense, Loba about the importance of loot, and Bangalore about how to deny vision and space. All five characters will teach you a unique skill in Apex that’ll do you well later on.
That’s our current ranking of the characters in Apex Legends – but this list will change as future updates happen and new Legends are added throughout the game’s lifecycle.
Now that you know where each Legend shapes up in Apex’s current meta for Season 24, combine these with the best guns to get the ideal results. And if you’re wondering how to get Heirloom Shards, our guide has all you need to know.