Houston Outlaws member and former Overwatch pro Lucas ‘Mendokusaii’ Håkanssonhas has explained why he was ‘disappointed’ with Apex Legends, and since the game’s release on February 4, has become one of the leading streamers for the game.
Alongside other talented players like Dizzy, Mendo regularly pulls in thousands of viewers for his Apex Legends broadcasts, but he has also been one of the game’s most vocal critics.
Apex Legends v1.1.1 patch doesn’t fix bugs
Although the April 16 update for Apex Legends made significant balancing changes to both legends and weapons, it all but neglected the plethora of bugs which players have been experiencing.
In fact, only a single bug was addressed in the patch, and it wasn’t even one that many players had complained about, if any.
More serious issues, such as failing hit registration, inconsistent hit boxes and even ridiculous flying glitches remain untouched by the developers, leading Mendo to voice his strong opinion on Twitter.
Wingman nerf and damage reduction to caustic and Gibraltar before hitreg and hitbox fixes?
No circle adjustments?
No game modes?
No customs?
No footstep fixes?
No ranked?
No account wide stat tracker?
No incentive to win?
No incentive to play or grind?
No leaderboard?
— disappointed mendo (@Mendo) April 16, 2019
Chiefly, Mendo says he is concerned that the developers are catering to ‘bad’ players – which seems to be a trend with modern multiplayer shooters.
Mendo reckons the developers at Respawn Entertainment could be ‘balancing’ the game in favor of less-skilled players (buffing Gibraltar and Caustic health, nerfing Wingman etc.), rather than true balance.
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It just feels like these “balance” changes were made so bad players would complain about dying less and so reddit would stop complaining about Wraith being the go-to pick for tryhard players
Making the tanks actual tanks with more health is such an Overwatch way to go.. please
— disappointed mendo (@Mendo) April 16, 2019
The Spitfire, a heavy-round LMG weapon, received one of the more severe nerfs, having its base damage-per-bullt reduced by two points.
Mendo also fears that Respawn will continue to nerf weapons’ TTK (time-to-kill) to the point where one player being able to ‘1v3’ would become near impossible.
My darkest fear is that they keep nerfing weapon damage and TTK until the point where there’s not enough damage to 1v3 anymore
I’m scared they keep adding crutches for bad players instead of offering incentive to improve.
Improving is fun, please show the new generation that :pensive:
— disappointed mendo (@Mendo) April 16, 2019
In the next update, Mendo clearly wants some more of the bug issues fixed, namely hit registration and hit-boxes, as well as some much needed new content and modes to play.
Since release, only one new weapon and one new legend have been added. No new game modes or map changes have been made either, and by virtue of the nature of battle royale games, where players simply repeat the same gameplay loop repeatedly, these kind of changes are imperative to keep fans interested.