The latest Baldur’s Gate 3 update fixes various bugs and glitches and brings a major patch to Mac players.
Baldur’s Gate 3 has received another small update with the release of Hotfix 20.
The third update since Patch 6‘s mid-February launch, Hotfix 20, addresses even more bugs and other issues players have reported. This includes some companion adjustments and crash fixes.
Here’s everything Hotfix 20 does.
What’s changed in Baldur’s Gate 3 Hotfix 20?
As promised, Baldur’s Gate 3 Hotfix 20 addresses some issues with the companion Minthara. Since Patch 6, the drow has been, as the devs put it, “exercising perhaps a little too much independence” and not following the party at times. The hotfix also fixes Minthara sometimes not leaving the party after being helped out of Moonrise Towers.
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Additionally, today’s update finally brings Patch 6 to Mac, allowing players on that platform to experience new kiss animations, new cinematics and more.
Beyond that, Hotfix 20 makes various bug and crash fixes, including introducing “safeguards” for when a save fails to load.
Baldur’s Gate 3 Hotfix 20 patch notes
Larian Studios’ patch notes can be found here.
FIXES
- Introduced a few crash safeguards to ensure that when a savegame fails to load, you’ll be sent back to the Main Menu.
- Fixed some issues causing the second player on split screen to have a black screen for 30 seconds.
- Fixed a bug preventing you from opening containers (like the Camp Supply Sack) while trading if you selected a different character from the one who initiated the trade. This also fixed a sneaky money exploit.
- Fixed a bug causing the environment to never take its turn, blocking combat from progressing.
- Fixed a bug causing you to get stuck in combat if there were still some bats remaining after you defeated Cazador.
- Fixed an infinite loot bug that would duplicate Herdmaster Skardjall’s Scale Mail every time you removed the Whipping Cane from his body.
- Fixed a bug causing the crime dialogue for trespassing to get spammed beside the Steel Watch Foundry.
- Fixed some banding and shader issues in cinematics that were causing VFX artefacts on faces at certain angles.
- Fixed Minthara sometimes not following the party in Act II or Act III.
- Fixed a case where Halsin wouldn’t move to his position when you arrived at Last Light in Act II.
- Fixed an issue where Minthara wouldn’t leave the party after being escorted out of Moonrise Towers.
- Fixed an issue causing characters to tell you they were too busy to talk to you when you tried to speak to them. They were lying.
- Fixed missing tab textures in the Trade UI.
- Hid the filter tabs for traders when bartering with them, these will be reintroduced in a future update pending further testing.
- Fixed a potential crash when preloading complex cinematics.