Larian Studios revealed that they modeled Baldur’s Gate 3’s intimate scenes with the tentacled Emperor in a surprising way: using a half-eaten pack of Oreos.
Motion capture technology allows video game developers to recreate real-life action with astonishing precision.
And for Larian Studios – the team behind a game where blowing up a character can somehow be the morally good choice – precision sometimes takes a backseat to creativity.
To everyone’s surprise, the Baldur’s Gate 3 developer revealed it was a half-eaten pack of Oreos that served as the model for the steamy romance scenes with the Emperor.
The revelation came courtesy of an X post from Larian Studios, casually throwing their unique approach into the digital ether.
“Here’s our Senior Cinematic Artist Elodie Ceselli stroking a pack of cream-filled biscuits as a reference for the tentacle-stroking animation during the sex scene with the Emperor,” the tweet boasted.
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Ceselli didn’t miss the opportunity to step in and clarify that “the cream-filled biscuit consented.” She even took things a bit further and shared a video highlighting the transition “from biscuits to tentacles.”
This nugget of trivia is the latest in Larian Studios’ ongoing behind-the-scenes peeks at Baldur’s Gate 3. There’s plenty of other footage to keep you entertained, including a video highlighting the mocap process for this RPG.
As expected, the internet has erupted in response, and some players are already taking matters into their own hands.
A particularly crafty fan created an edit that slaps a pack of Oreos onto the Emperor’s tentacles. They’ve dubbed the cookies “Orpheus” for some plot-related humor during those intense kissing scenes with Tav.
Over a year after its release, Baldur’s Gate 3 keeps finding ways to surprise us. Whether it’s through hilarious behind-the-scenes revelations or players discovering new ways to bypass entire acts, one thing’s for sure: this game isn’t done entertaining players yet.