Treyarch have released a new game settings update for Call of Duty: Black Ops 4, and while it’s not as massive as the v1.12 patch, it still contains some new content that players will be happy to see.
This latest update brings new content for all three of the major game modes – Multiplayer, Blackout, and Zombies – while also fixing some bugs and ironing out kinks.
For Multiplayer, the biggest addition is the brand new Pro Series Moshpit playlist, which adds a competitive twist to the public game modes.
All matches played in this playlist will be restricted to the competitive map pools, game modes, and official ruleset used by the Call of Duty World League.
This means that there are a lot of restrictions in place for Specialists, weapons, attachments, perks, scorestreaks, wildcards, gear and more, all of which are detailed in the patch notes below.
As for Blackout, the brand new weapon camo progressions system has gone live, allowing players to earn new camo variations on their way to unlocking Gold, Diamond, and Dark Matter Mastery Camos.
2X Merits have also been turned on for all platforms, meaning players can greatly boost up their Merit rank by grinding the game this weekend.
Mastery Camos have also been added to Zombies on all platforms, as well as support for Mastercrafts, Reactive Camos, and camos obtained from the Black Market.
Players can now also unlock new reticles by completing Reticle Challenges in the Armory, and more visual options have been added that will allow players to customize the colors of reticles.
Check out the full patch notes for this January 31 update below:
MULTIPLAYER
For our competitive players – and for those who want to try MP with fewer Specialists in the mix – we’re launching our Pro Series Moshpit playlist today in the MP Featured category on all platforms. Now’s your chance to get a feel for how the pros play with new limitations set on Specialists, Scorestreaks, weapons, and more. Check the patch notes below for the full list of restrictions, and get those competitive loadouts ready for primetime.
ZOMBIES
We’ve added Mastery Camos (Gold, Diamond, Dark Matter) to Zombies on all platforms, as well as support for Mastercrafts, Reactive Camos, and Black Market camos. You’ll be able to track your progress as you complete challenges in the Armory on your way to earning Mastery Camos.
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Zombies players can also now unlock additional reticles by completing Reticle Challenges in the Armory, as well as customize their colors for more visual options in-game.
BLACKOUT
Blackout’s unique camo progression system arrives today on PS4, featuring a completely unique game mechanic to unlock new weapon camo variations on the path to Gold, Diamond, and Dark Matter. This new mechanic is uniquely designed to reward players for exploration, looting, and survival in Blackout, without having to complete headshot challenges on every weapon.
In this new progression system, players collect Paint Cans throughout the world in each match, and bank them to unlock weapon camos in the order of their choice between matches. Paint Cans are a new resource in the world of Blackout, and you keep what you find even after you die… just be sure to watch your back while you’re looting.
Because the open world of Blackout is so mechanically different from Multiplayer and Zombies, we wanted this system to incentivize exploration during the cat-and-mouse game of battle royale. So drop in, bank those cans, unlock some camos, and let us know what you think of the new progression system.
Down But Not Out is also today’s Featured Playlist on Xbox One and PC, and will run through 10AM PT Tuesday, when Ambush takes the Featured Playlist slot on Xbox One and PC. We’re also turning on 2X Merits in Blackout all weekend long on all platforms – enjoy the grind!
PC
Our 1.12 update goes live on PC today, along with platform-specific improvements including new sensitivity and audio options, Diamond Camo fix, and more. Check this week’s 1.12 update patch notes for the full list of changes, as well as the new updates in the notes below.
Here’s what’s new in today’s update:
- Pro Series Moshpit added to the Featured category in Multiplayer.
- Mastery Camo support added to Zombies.
- Support for Mastercrafts, Reactive Camos, and Black Market camos added to Zombies.
- Gameplay improvements in “Veni, Vidi, Zombie!” Gauntlet in Zombies (PS4).
- New camo progression system (including path to Mastery Camos) added to Blackout (PS4).
- Zero Outfit Unlock mission added to Blackout (PS4).
- PC 1.12 update live today.
- 2X Merits coming to Blackout 10AM PT Friday, Jan. 31 through 10AM PT Monday, Feb. 4.
Multiplayer
- Featured Playlists
- Pro Series Moshpit added to Featured category.
- Public match playlist featuring the latest competitive ruleset.
- Maps: Arsenal, Frequency, Gridlock, Hacienda, Seaside, Payload.
- Modes: Hardpoint, Control, Search and Destroy.
- Restricted Specialists: Ajax, Nomad, Torque, Zero.
- Restricted Specialist Equipment: Seeker, Reactor Core, Tac-Deploy.
- Restricted Weapons: Titan, Hades, VKM 750, MOG 12, SG12, SWAT RFT, Daemon 3XB, KAP 45.
- Restricted Attachments: High Caliber, Rapid Fire, Steady Grip, Laser Sight II, Max Load, Rocket Cache, High Explosive, Fast Lock.
- Restricted Perks: Gung-Ho, Skulker, Team Link, Tracker.
- Restricted Scorestreaks: Dart, RC-XD, UAV, Care Package, Counter-UAV, Sentry, Mantis.
- Restricted Wildcards: Overkill, Primary & Secondary Operator Mod.
- Restricted Gear: Acoustic Sensor.
- Pro Series Moshpit added to Featured category.
Zombies
- Stability
- Improved stability with the Scepter of Ra during gameplay.
- Miscellaneous
- Addressed issues that could occur when players received a Pack-a-Punched weapon.
Blackout
- Miscellaneous
- Addressed an issue where players could still take bleed-out damage while being revived.
The following updates are live today first on PS4:
Blackout
- Camo Progression System
- Paint Can resource system and full weapon camo progression added to Blackout.
- Players collect Paint Cans throughout the world in each match, bank them, and cash them in to unlock weapon camos.
- Weapon camo variations added to Blackout.
- Mastery Camo (Gold, Diamond, Dark Matter) support added to Blackout.
- Zero Outfit Unlock Mission
- Find and complete to unlock “The Numbers” outfit for Zero in MP and Blackout.
Zombies
- Gauntlet: “Veni, Vidi, Zombie!”
- Miscellaneous – Addressed issues where:
- Players were still able to melee with Shield, Stiletto, and Bayonet attachments equipped during Round 3.
- Players were able to still use Equipment during Round 8.
- Players were still able to aim down sights during Round 11.
- Players would not receive Mule Kick via the “Perk Up” Elixir after completing Round 14.
- Players could lose their weapons and points during Round 26.
- Special Weapon area-of-effect damage could cause additional Zombies to spawn.
- Players encountered problems when using the “Join the Party” Elixir during Gauntlet challenges.
- Miscellaneous – Addressed issues where:
The following updates are live today on Xbox One and PC:
Blackout
- Featured Playlist
- Down But Not Out
- Continues on Xbox One and PC through 10AM PT Tuesday, Feb. 5.
- Redeploy with each new Collapse as long as one of your teammates survives, until the final Collapse begins.
- Down But Not Out
In addition to this week’s 1.12 update changes listed here under “PS4 and Xbox One”, the following is also live today on PC:
General
- Gameplay
- Added 4 new Gameplay options to tweak ADS Mouse Sensitivity for Low and High-zoom scopes.
- Horizontal and Vertical sensitivities can now be set on both zoom options.
- Added 4 new Gameplay options to tweak ADS Mouse Sensitivity for Low and High-zoom scopes.
- Miscellaneous
- Added 2 new Audio options to temporarily reduce the game’s sound whenever someone speaks in the Voice Chat channel.
- Attenuation can now be adjusted.
- Resolved an issue where Diamond Camo would flicker with black squares on certain hardware.
- Resolved multiple Aspect Ratio issues.
- Added 2 new Audio options to temporarily reduce the game’s sound whenever someone speaks in the Voice Chat channel.
Zombies
- Miscellaneous
- Resolved an issue where pressing the key to take out the Shield would sometimes not work properly.
SOURCE: Treyarch