Black Ops 6 features a diverse map list across both core modes and Strike, and these are all of the maps available in the latest Call of Duty that you can play.
Unlike MW3’s approach of launching with just remastered versions of classic maps from the original Modern Warfare 2 (2009), BO6 launched with almost entirely new maps, with just one classic arena returning shortly after launch.
Treyarch has yet again provided an expansive map pool, incorporating a range of small to medium-sized maps that utilize traditional three-lane layouts. However, the introduction of Omnimovement has forced the developers to create some of the most unique maps in the franchise. Here’s a complete list of every map in Black Ops 6 and everything you need to know about them.
Complete BO6 map list
Black Ops 6 features 16 brand-new maps at launch, including 13 core maps and 4 Strike maps. The core maps offer the classic 6v6 experience you’ve come to know and love, while the Strike maps are designed with 2v2 modes like Gunfight in mind.
The game’s map pool continues to grow, with Season 1 alone promising to introduce 3 core maps. Furthermore, the later mid-season update will have a new Strike map and 2 more core maps, including Hacienda, a favorite from Black Ops 4.
Launch maps (6v6)
- Babylon
- Derelict
- Lowtown
- Nuketown
- Payback
- Protocol
- Red Card
- Rewind
- Scud
- Skyline
- Subsonic
- Vault
- Vorkuta
DLC maps (6v6)
- Extraction (Season 1)
- Hideout (Season 1)
Strike maps (2v2)
Multiplayer map breakdowns
Babylon (6v6)
Babylon is one of the smallest maps in Black Ops 6, and its chaotic spawns make it pretty divisive among the community. Although bigger than other meat grinders like Shipment, it acts much the same, dropping you into fights almost immediately after spawning.
Derelict (6v6)
Derelict sees players fight amongst the broken train cars of a train graveyard in the Appalachian mountains. The tower in the center of the map provides long lines of sight for those who prefer ARs and Sniper Rifles, but if you know how to use Omnimovment, you can use a speedy SMG and keep the enemies guessing.
Extraction (6v6)
Added in Season 1, Extraction is a medium-sized map that takes place in the aftermath of a Crimson One abush. It offers long-range combat on the helipad, but also those who favor CQB can stick to warehouse instead. There’s something for everyone here, with this being a highly diverse map.
Hideout (6v6)
Added in Season 1, Hideout is a medium-sized map that has players battle it out on an extensive military training site. There’s a range, obstacle course, and recreation of a vault, all designed to help soldiers prepare for what’s to come. Now it’s your turn to overcome this map and prove you have what it takes.
Lowtown (6v6)
Set in a dockside neighborhood of what appears to be southern Europe, Lowtown sees players fight amongst broken buildings and canalways. The gameplay of this map is similar to Warzone’s Vondel, with the water playing a major part alongside an underground sewer system for flanking.
Nuketown (6v6)
Nuketown arrived on November 1, exactly one week after launch. This is an entirely faithful remake of the original map from Black Ops (2010), giving everyone the chance to experience one of Call of Duty’s most iconic maps yet again.
Payback (6v6)
Taken straight from Black Ops 6’s campaign, Payback takes players to Woods and his teams’ safehouse in the Bulgarian Mountains. When playing this map, you can expect various elevations, windows, and strategic angles throughout the former KBG Blacksite.
Protocol (6v6)
Set in the leaked Avalon Warzone map, Protocol was the training course during the beta and now features as as a full-fledged 6v6 map. Although this is a medium-sized map, expect plenty of close-quarters fights in the armory, barracks, and underground bunker, with Protocol being one of the most diverse maps in Black Ops 6.
Red Card (6v6)
Red Card is set in a soccer stadium, seeing players fight it out in the lobby, upstairs memorabilia displays, and the streets outside of the ground. It encourages mostly medium and long-range gunfights, but there are some CQB areas in the middle of the map for those who prefer fast-paced action.
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Rewind (6v6)
Rewind was one of the larger maps back in the beta, seeing players fight around a strip mall in Liberty Falls, West Virginia. In the full-game, that remains true, as it has long lines of sight on either side, but those who prefer close-range can head inside the video rental store in the middle of the map.
Scud (6v6)
Scud is set in Iraq following a missile strike on a military base. The radar dish provides an extremely powerful position, almost guaranteeing that the team that holds it will dominate the kill feed, but you can still can use the buildings, trenches, and bunkers to pull off a flank.
Skyline (6v6)
Often regarded as the best map in the beta, Skyline is set on the rooftop of a luxury resort in Avalon. While a lot of the action is close-range, there are always players watching over the wide-open pool area in the center of the map looking to pick up some easy kills. As such, crossing the pool is difficult, so you can either fight through the kitchen or use the underground panic room for an easy flank.
Subsonic (6v6)
Subsonic is one of the smaller 6v6 maps in the game, bringing players to a partially destroyed bomber team training facility in Iraq. One F-117 subsonic aircraft sits broken outside, and another can be found in the main hangar in the center of the map, offering plenty of cover for players wanting to close the gap on the other team.
Vault (6v6)
Vault appears to have been inspired by the campaign’s heist mission, taking place in a lush desert estate with an underground vault. You can either take to the streets outside or head into the central palace, where the action will be at its thickest.
Vorkuta (6v6)
A classic Black Ops location, Vorkuta is the Soviet labor camp Mason and Reznov escaped from in the original game. Now a mining facility, the develops said it brings a mix of exterior and interior areas as you fight amongst the broken, snow-covered machinery.
Gala (2v2)
Gala takes place after a gunfight breaks out at a charity event. It is the most open Strike map in the game, featuring long lines of sight that span all the way across the hall. There are some areas of cover around the edge of the map, with the circular lounge in the middle providing a power position that you’ll want to take advantage of.
Heirloom (2v2)
The local art museum has attracted some unwanted attention, with this Season 1 Strike map being one of the most hectic yet. Navigate this tiny area and control the central room for the best chance of coming out on top, or risk being trapped in spawn for an eternity. On the bright side, if you do get trapped, you’ll have plenty of time to check out the exhibits.
Pit (2v2)
Set in a Russian mining tunnel underneath Vorkuta, Pit emphasizes close-range battles inside a claustrophobic cave system. While a gunfight is never far away, you can use mine carts and rocks as cover when navigating the tight corridors. An upstairs area can also be accessed by climbing ladders in each spawn, so always keep an eye on players on the upper floor of the central chamber.
Stakeout (2v2)
Stakeout is another map set in Avalon, this time in a small apartment. Close-range weapons will be the ideal choice as you navigate the chaos of its small rooms. If you want to pull off a quick flank, you can parkour around the outside of the building, but don’t be surprised if you run into another player trying to do the same!
Warhead (2v2)
Warhead is a 2v2 map set in the same area as Nuketown. Although not the Nuketown, it looks very similar, with the usual landmarks like the houses and school bus. Now destroyed, it’s much smaller and has a different layout with the buildings partially submerged.
You can also check out all the modes and weapons that were in the beta to get a taste of what you’ll find at launch.