Dallas Empire pro, Ian ‘Crimsix’ Porter, has shed light on the current competitive meta in Call of Duty: Modern Warfare.
Being the winningest professional Call of Duty player in history, Crimsix has a solid knowledge base which fans can tap into.
Despite not getting off to the hottest of starts during the Call of Duty League Launch Weekend, the 33-time major champion has given fans an insight into pro team’s meta — and surprise, surprise… the MP5 reigns supreme.
It’s no secret that there are two weapons that lead the pack in terms of being the most well-rounded within their respective category. For those unaware, the MP5 and M4A1 have largely gone unmatched during the first three months of Modern Warfare.
However, unless you paid particularly close attention to CDL matches, how pro teams utilize these to suit the needs of the game mode and map is less clear.
The Dallas Empire AR has revealed exactly how team roles match-up against one another in Modern Warfare, with SMGs taking up a considerable slice of the meta-pie.
“This is a four [SMG], one AR game.” Porter explained. “Each team has two main subs, two flex’s but mainly subs (only because of Azhir Cave), and one main AR.”
PSA to anyone doing any sort characteristics of roles:
This is a 4 sub, 1 AR game. Each team has two main subs, two flex’s but mainly subs(only because of cave), and one main AR. Statistics/graphics/fantasy leagues should reflect role + specialist being used.
— FaZe Crimsix (@Crimsix) January 31, 2020
Subscribe to our newsletter for the latest updates on Esports, Gaming and more.
Player roles vary on a game-to-game basis, with weapon choices, game modes, and map layout being the largest factors in determining roles.
- Read more: H3CZ is done answering questions about OpTic
Crim later addressed that fantasy leagues and statistics for players should be relative to their role by stating: “Statistics/graphics/fantasy leagues should reflect role & specialist being used.”
Of course, a player whose responsibility it is to manipulate spawns in Hardpoint (usually the main AR) and rotate to the next Hardpoint early, will be less likely to have hill time but will be required to win game-changing one-on-one duels.
Perhaps the reason for such an SMG-heavy meta is due to the fast-paced nature of Modern Warfare’s maps, alongside the sheer volume of close-quarters engagements that players will constantly find themselves in.
While Crimsix’s meta will likely run true to respawn game modes, players frequently change their rig on a round-by-round basis when playing Search & Destroy — with Sniper Rifles often being used to cut-off long-range lines of sight.
Nonetheless, taking into account player roles when displaying statistics (specifically in fantasy leagues) would provide a more relative means of expressing a player’s role on a team.