MW3 and Zombies received a surprise update, introducing Killcams to Ranked Play and more changes. Here’s the full content of the Jan. 31 patch notes.
Season 2 is right around the corner for MW3, introducing a new suite of maps and the long-anticipated crossover with The Walking Dead.
However, before we get there, a new patch has been released, introducing a modest amount of changes to MW3’s multiplayer and Zombies mode. Notably, Ranked Play gets Killcams, which players have been asking for since the mode arrived.
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Without further delay, here’s the full contents of Jan. 31’s MW3 and Zombies update.
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Full MW3 and Zombies patch notes – Jan. 31
Global
Customization
- Resolved an obstruction of the player’s view while aiming down the sight of The Broker PDSW 528 Blueprint.
Multiplayer
UIX
- Bug Fixes
- Equipping a Calling Card will no longer reset the active selection to the top of the list.
- Favoriting and Filtering Calling Cards will no longer unexpectedly kick the player back to the menu.
- Addressed an exploit that allowed equipping Camos to incompatible Weapons.
- Corrected Gunsmith camera position while selecting a Bolt Attachment for the KATT-AMR.
- Revised several Attachment descriptions to accurately reflect their true effects.
- Kastovia 343 Barrel
- HYP-LM Barrel
- Bryson Inforcer Stock
- FT Dart CB Stock
- Demo X50 Tactical Pump Guard
- 6.8 Wrath Round Nose Ammunition
- WSP OPTAC Long Barrel
- HISS Short Light Barrel
- Recoil Reduction Buttplate Stock
- Rattleback Deadeye 16″ Barrel
- Recon Comb
- Improved intuitiveness of the order in which Weapon Camo Challenges are displayed.
Maps
- Underpass
- Players can no longer respawn outside of the playable area in Hardpoint.
Modes
- Supe’d Up (Limited-Time Mode)
- Super Speed visual effects will now end upon death.
Weapons & Attachments
Attachments
- Vigilant-30 C-Iron (Optic)
- Resolved an obstruction of the player’s view while aiming down the hybrid sight.
MW3 Ranked Play
Gameplay
- Killcams have been enabled in MWIII Ranked Play.
- Addressed an issue where some players would enter a match with an invalid loadout when selecting Custom Loadout 1.
- Note: In order to address this issue, Ranked Play Custom Loadout 1 was reset for all players.
Zombies
Gameplay
- Addressed an issue that resulted in screen shaking for all players when a team was engaging Warlord Dokkaebi’s Bomb Drones.
UI/UX
- Addressed an issue that allowed DMZ Bonus Effects to temporarily display in Modern Warfare Zombies menus.
- Note: DMZ Bonus Effects are not applicable to Modern Warfare Zombies gameplay.
Progression
- Weekly Challenges
- Addressed an issue that prevented the Week 8 Challenge: ‘Get 300 Kills with the JAK Thunder LMG Kit equipped to the Sidewinder while Juggernog is Active’ from tracking.
- Addressed the description for the Week 8 Challenge where players need to kill multiple Warlords with a Recommended Weapon for clarity.
- Camo Challenges
- Challenge Group: Kills Without Reloading
- Addressed an issue that prevented these challenges from tracking.
- Challenge Group: Kills Without Reloading
Stability
- Added various crash and stability fixes.