Zombies has gotten another expansion in Season 5 Reloaded, with this highly anticipated update concluding the story and adding plenty of new content for MW3 players to try out.
MWZ’s final update is here, rounding off the story once and for all. It also gives players plenty to do after they’ve finished the new missions, adding new exciting gear and Schematics. Be sure to jump into the Dark Aether to find out what awaits.
For those who can’t wait and want to know right now, here’s everything you need to know about the update, including the full patch notes detailing everything added.
Final story mission
MWZ’s story is finally being concluded, nine months after it was first released. This final adventure tasks players with descending into the Dark Aether one last time with Dr. Jansen and Ravenov. The goal? Cut off the Dark Aether’s link to the real world and slay the final boss that awaits.
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Completing this story mission will reward the first piece needed to access a new area of the Dark Aether Rift. This location contains repeatably farmable loot and offers a range of new challenges and rewards for you to work toward.
New Schematics
After completing the main story, you’ll be able to farm three new Schematics added in Season 5 Reloaded. Here’s what you can expect from all of the new Schematics:
- Disciple Bottle: In need of a helping hand? Activate this schematic to spawn a friendly Disciple that follows and helps your Operator by brain rotting zombies and teleporting when needed.
- Grenade Bandolier: Bombard the enemy with your Lethal and Tactical Equipment using this schematic that replenishes the items over time. The schematic’s effects remain for the entire match, so keep up the pressure.
- Stash Increase: Head into battle with everything you need and more by increasing your stash size to 30. Use the extra carrying capacity to further loot up in anticipation of the major battles ahead.
Full MWZ Season 5 Reloaded patch notes
Zombies
UIX
- Bug Fixes
- Fixed a missing subtitle for Ravenov after killing the Dokkaebi Warlord.
Gameplay
- Fixed an issue causing inconsistent damage in hipfire compared to aiming down sights
Weapons & Attachments
Shotguns
- Reclaimer 18 Pack-a-Punched
- Removed increased ammunition capacity.
- Increased damage scale from 2x to 3x.
- Increased damage range scale from 3x to 4x.