Destiny 2 Episode Revenant introduces an entirely new system called Tonics, each providing buffs intended to complement various playstyles and boost rewards from activities.
An important distinction to be aware of off the bat is that Tonics come in two flavors: Volatile and Enriching. The former provides combat buffs and boosts to Revenant’s Artifact perks, while the latter boosts rewards from defeating enemies and activity completions.
Only one Tonic of each type can be active at a time, with duration dependent on the rarity of each Tonic.
The full suite of magical drinks your Guardian will be guzzling won’t be available until every Act of Revenant has unlocked, but below are all of the Tonics we know of so far.
How to unlock Tonics
At first glance, the process of unlocking additional Tonics in Destiny 2 can be a little obtuse. In-game, Eliksni Scribe Eido encourages Guardians to keep brewing Tonics to discover new recipes, but there’s a little more to the process than that.
From our own testing, the process of discovering new Tonics requires that you brew several (any effect, it doesn’t seem to matter) Tonics of a specific rarity, upon which the recipe for a higher-rarity Tonic will be revealed.
For example, repeatedly brewing Uncommon-rarity Volatile or Enriching Tonics will eventually reveal the recipe for a Rare Tonic. Repeating this process with the latter will yield the recipe for a Legendary Tonic, and so on. As of writing, no Exotic Tonics are available in-game, though Bungie has already revealed their existence in livestreams. These will likely become available in either Act 2 or Act 3 of Revenant.
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Volatile Tonics
Uncommon Volatile Tonics
Tonic | Effect (20 minutes) | Boosted Artifact Perks | Required Reagents |
---|---|---|---|
Diluted Tonic of Protecting Frost | While Frost Armor is active, Primary ammo Stasis weapons deal bonus damage. | Wind Chill | Volatile Powder x1Reclaimed Vitality x5 |
Diluted Tonic of Stasis Crystallization | Shattering a Stasis Crystal grants you a small amount of class ability energy. | Crystalline Converter | Volatile Powder x1Reclaimed Vitality x5 |
Diluted Tonic of Renewing Finishers | Finishers grant a small amount of health. | Debilitating Wave | Volatile Powder x1Reclaimed Vitality x5 |
Diluted Tonic of Weakening Void | While Devour is active, Special ammo Void weapons deal bonus damage. | Power From Pain | Volatile Powder x1Reclaimed Vitality x5 |
Diluted Tonic of Amplified Arc | While you are amplified, Primary ammo Arc weapons deal bonus damage. | Trace Evidence | Volatile Powder x1Reclaimed Vitality x5 |
Rare Volatile Tonics
Tonic | Effect (40 minutes) | Boosted Artifact Perks | Required Reagents |
---|---|---|---|
Potent Tonic of Amplified Arc | While you are amplified, Primary ammo Arc weapons deal bonus damage. | Retinal Burn | Volatile Flake x1Volatile Powder x2Reclaimed Vitality x10 |
Potent Tonic of Weakening Void | While Devour is active, Special ammo Void weapons deal bonus damage. | Concussive Reload | Volatile Flake x1Volatile Powder x2Reclaimed Vitality x10 |
Potent Tonic of Renewing Finishers | Finishers grant you a small amount of health. | Conductive Cosmic Crystal | Volatile Flake x1Volatile Powder x2Reclaimed Vitality x10 |
Potent Tonic of Stasis Crystallization | Shattering a Stais crystal grants you a small amount of class ability energy | Hail the Storm | Volatile Flake x1Volatile Powder x2Reclaimed Vitality x10 |
Potent Tonic of Protecting Frost | While Frost Armor is active, Primary ammo Stasis weapons deal bonus damage | Armor of Eramis | Volatile Flake x1Volatile Powder x2Reclaimed Vitality x10 |
Legendary Volatile Tonics
TONIC | EFFECT (60 minutes) | BOOSTED ARTIFACT PERKS | Required Reagents |
---|---|---|---|
Refined Tonic of Protecting Frost | While Frost Armor is active, Primary ammo Stasis weapons deal bonus damage. | Wind ChillArmor of Eramis | Volatile Nugget x2Volatile Flake x1Volatile Powder x3Reclaimed Vitality x20 |
Refined Tonic of Stasis Crystallization | Shattering a Stasis crystal grants you a small amount of class ability energy. | Crystalline ConverterHail The Storm | N/A |
Refined Tonic of Renewing Finishers | Finishers grant you a small amount of health. | Debilitating WaveConductive Cosmic Crystal | N/A |
Refined Tonic of Weakening Void | While Devour is active, Special ammo Void weapons deal bonus damage. | Power From PainConcussive Reload | N/A |
Refined Tonic of Amplified Arc | While you are Amplified, Primary ammo Arc weapons deal bonus damage. | Trace EvidenceRetinal Burn | N/A |
Refined Tonic of Brawling | Reduces incoming damage from combatants that are at point-blank range. | The Thick of ItCurative Orbs | N/A |
Refined Tonic of Void Shrapnel | Gain bonus Intellect. | Void RenewalOld God’s Rite | N/A |
From the examples above, it’s clear Bungie intends to make each Tonic appeal to users of specific builds rather than conferring blanket buffs to Guardians’ power.
As only one drink can be used at a time, players will have to choose which Tonic they want to brew before heading into battle. At least as far as weaker versions of Tonics are concerned, you may find yourself having to top up any desired effects in lengthy content such as Raids and Dungeons.
Enriching Tonics
Uncommon Enriching Tonics
Tonic | Effect (20 minutes) | Required Reagents |
---|---|---|
Tonic of Worldly Gear | Complete activities and defeat combatants for a chance to earn World Weapons or Armor. | Enriching Powder x1Reclaimed Vitality x5 |
Tonic of Onslaught Gear | Complete activities and defeat combatants for a chance to earn Shadestalker Armor, Onslaught: Salvation Weapon, or Vintage Onslaught Weapon. | Enriching Powder x1Reclaimed Vitality x5 |
Rare Enriching Tonics
Tonic | Effect (40 minutes) | Required Reagents |
---|---|---|
Tonic of Onslaught: Weaponry | Complete activities and defeat combatants for a chance to earn Onslaught: Salvation Weapon. | Enriching Flake x1Enriching Powder x1Reclaimed Vitality x10 |
Tonic of Worldly Weaponry | Complete activities and defeat combatants for a chance to earn World Weapons. | Enriching Powder x2Reclaimed Vitality x10 |
Tonic of Vintage Onslaught Weaponry | Complete activities and defeat combatants for a chance to earn a Vintage Onslaught Weapon. | Enriching Flake x1Enriching Powder x2Reclaimed Vitality x10 |
Tonic of Worldly Armor | Complete activities and defeat combatants for a chance to earn World Armor. | Enriching Powder x2Reclaimed Vitality x10 |
Legendary Enriching Tonics
Tonic | Effect (60 minutes) | Required Reagents |
---|---|---|
Tonic of Worldly Arms Armor | Complete activities and defeat combatants for a chance to earn World Arms Armor. | Enriching Nugget x2Enriching Powder x3Reclaimed Vitality x20 |
Tonic of Power Weaponry | Complete activities and defeat combatants for a chance to earn World Power Weapons. | Enriching Nugget x2Enriching Powder x3Reclaimed Vitality x20 |
Tonic of Energy Weaponry | Complete activities and defeat combatants for a chance to earn World Energy Weapons. | Enriching Nugget x2Enriching Powder x3Reclaimed Vitality x20 |
As Revenant progresses, more Tonics will become available, so check back, as we’ll be frequently updating this guide as more are unlocked.
That wraps up everything we know about Tonics, but make sure to check back for the full list throughout the season.
In the meantime, you can brush up on all the content added with Destiny 2’s second Episode by checking out our dedicated hubs for Revenant and the upcoming dungeon Vesper’s Host, which brings back beloved Exotic, Ice Breaker.