The Diablo Immortal Metacritic score currently counts as the third lowest for Blizzard Entertainment in terms of user reviews.
Originally announced as a mobile-only experience at BlizzCon 2018, Diablo Immortal recently hit mobile platforms and PC, serving as the franchise’s first on-the-go RPG.
Diablo Immortal has already proven quite divisive among fans, too, thanks in large part to its extensive microtransactions. In fact, Diablo Immortal’s in-game purchases are so aggressive that one person calculated players could spend tens of thousands of dollars fully maxing out a single character.
It should come as no surprise, then, that discourse surrounding the newly released Diablo game continues to vacillate between generally favorable and negative.
Diablo Immortal’s Metacritic score takes a hit
While the iOS Metascore from critics on Metacritic (via GamingBolt) presently sits at a healthy 75, Diablo Immortal’s user score is a meager 0.5.
The user score counts ratings from more than 3,000 players, many of whom describe the title in terms such as “disgraceful,” “gambling simulator,” and “insanely predatory.”
Subscribe to our newsletter for the latest updates on Esports, Gaming and more.
As a result, the mobile and PC experience now boasts the lowest user score for a Blizzard-developed game on Metacritic.
World of Warcraft Classic: Burning Crusade Classic on PC constitutes the lowest to date, with a user score of 0.5. Diablo Immortal has now tied that mark and threatens to dip even further.
Because Diablo Immortal launched less than a week ago, the user rating will undoubtedly continue to rise and fall in the days and weeks ahead.
The pay-to-win tactics aside, Diablo Immortal appears to have won over at least a contingent of franchise faithful such as Shroud.
Still, many hold out hope that Blizzard will better balance the game to make for a much more enjoyable experience.