A dual-wielding blade warrior job has arrived in Dawntrail, allowing players to carve through their foes as a Viper. Here’s how to access this new class in Final Fantasy XIV.
The Viper is a Melee DPS job focused on speed, damage, and debuffs. As the battle progresses, you’ll be able to connect both of your swords together, Zidane from Final Fantasy 9-style, and perform new attacks with this gigantic blade.
The default Warrior of Light seen in Final Fantasy XIV Dawntrail’s trailers is depicted as being a Viper, as they explore this brand new continent. If you also want your character to take up the twin blades, here’s how to get the Viper job.
What you need to get the Viper job in Final Fantasy 14
There are two basic requirements for accessing the Viper in Final Fantasy XIV. First, you must purchase the Dawntrail expansion, which has an early access period starting June 28 or the general release on July 2. Once the game’s Patch 7.0 is live, the Viper will become accessible.
Secondly, you can only start the Viper questline if your character has a Disciple of War or Disciple Magic level 80 job. Anyone who is caught up to date with the game will have a character who meets this requirement and can play with the new jobs straight away.
How to access the Viper job in Final Fantasy 14
Once the requirements are met, travel to Ul’dah – Steps of Nald at coordinates (X: 9.3 Y:9.2). There, you’ll meet an NPC called the Worried Weaver. Talk to them to start a quest called “Enter the Viper.” Once you’ve finished this quest, you’ll unlock the Viper job.
Subscribe to our newsletter for the latest updates on Esports, Gaming and more.
How the Viper works in Final Fantasy XIV
The Viper uses two guages in combat: Vipersight and Serpent’s Ire.
Vipersight is a gauge with two blades that light up to suggest the next move you should perform in a combo. The third hit has different options that lead to several weaponskills with different effects. You also have moves that grant Rattling Coils, which are crimson gems on this gauge. These can be used to make a move called Uncoiled Fury.
The Serpent’s Ire Guage fills up as you use weaponskills, allowing you to use the Reawken ability, giving you five charges of Anguine Tribute. This unlocks a set of Generation moves, which become more powerful if used in a specific order. These will lead into a double-bladed version, known as Legacy moves.
While initially daunting, the Viper class is easy to master once you get the hang of its rotations. It’s all about picking the best closer for each combo, as you build up to the Generation/Legacy moves.
Check out our hands-on Dawntrail preview for more information about how the Viper works in Final Fantasy XIV.