It appears that lag and server issues have once again surfaced as a major issue for Epic Games’ custom and private matchmaking in Fortnite
The Day One tournament of the Fortnite ‘Summer Skirmish’ $500K Week 6 competition was ended prematurely due to players getting kicked off of the private servers.
The Week 6 tournament mostly went as smoothly as possible; the European region played their five matches early on August 17, with the North American region following suit later in the day.
However, midway through the fifth and final match of the NA half, players began experiencing heavy lag, with some even getting expelled from the server.
Epic Games decided to end the match there and restart it, with all of the statistics and points accumulated during that match getting reset.
Unfortunately, the same issues began flaring up in the second go-around, this time even deeper into the match and closer to its again.
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This prompted Epic into stopping the match once again, and it was initially announced that it would be played for a third time.
However, after a brief break, the announcers said that the match would not be replayed, and any points accumulated by the teams would count towards the official standings.
The remaining three teams that were still alive in Match 5 at the time were later credited with a Victory Royale
These server issues have been the first hint of any problems with the Summer Skirmish since Week 1, when heavy lag caused Epic to end the tournament with several matches to spare.
With Day Two of this week’s event schedule for August 18, Epic faces a very short turnaround time to get their issues fixed and resolved.
We will keep you updated should Epic announce and new or additional information about the situation and any potential changes for Day Two.