Epic Games have released a new option on the mobile version of Fortnite that will allow players to enjoy the game at 60 frames per second – as long as they own a supported device.
The addition was included as an option in the V6.31 update to the popular battle royale title, which released on Tuesday, November 27 on all devices.
Nick Chester, who is a senior member of the PR team at Epic Games released the information in a tweet, stating: “Not sure why it didn’t make it into today’s patch notes, but if you play Fortnite on an iPhone XS, iPhone XS-Max or iPhone XR, you can now play at 60 FPS.
“That’s an impressive technical achievement by the team and it looks great!”
Not sure why it didn’t make it in to today’s patch notes, but if you play @FortniteGame on an iPhone XS/XS-Max/XR, you can now play at 60FPS. That’s an impressive technical achievement by the team and it looks great! Turn it on in the options. pic.twitter.com/jwiozhnGIJ
— Nick “Unusual Spending” Chester (@nickchester) November 27, 2018
Currently, the 60 FPS option is only available on the three latest iPhones released by Apple, with no word on if or when the improved framerate will make its way to Android.
Players who want to upgrade to 60 FPS can do so by opening their Fortnite app, entering the settings screen and then selecting the Video option at the top of their screen, with the choice between 30 and 60 FPS available below.
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It seems unlikely that that 60 FPS will be coming to older iPhones, with Chester explaining that “performance is constrained by hardware.” He did confirm that “the team is always looking at ways to get better performances on all devices,” so we may see improvements come for other devices in the future.
Performance is constrained by hardware, and the devices listed and more powerful than the X. That said, the team is always looking at ways to get better performance on all devices all of the time!
— Nick “Unusual Spending” Chester (@nickchester) November 27, 2018
Epic Games first announced the possibility of 60 FPS on Fortnite Mobile back on November 2, in a ‘State of Mobile Development’ blog post uploaded to their site.
Included in it was the possibility of a customizable HUD for mobile players, meaning that players could choose what information they see, in an attempt to declutter the small screen.