Hades 2 has finally landed on Steam in early access, gaining massive amounts of fanfare with its initial release. Even without a full release date announced, thousands have already jumped in to go hands-on with Supergiant’s latest.
During its technical test, developers, Supergiant, stated on the Hades 2 Steam page that it could either be run on Windows or SteamOS. Making it seem Supergiant Games had always intended for Hades 2 to be Steam Deck compatible.
Surprisingly, Hades 2’s early access release also coincided with the first Hades getting a Steam Deck verification.
Can you play Hades 2 on Steam Deck?
Hades 2 feels like it was meant to be on Steam Deck. The game runs perfectly out of the box, even at higher resolutions.
Developers Supergiant Games have been quite proactive in ensuring the game is verified on Valve’s handheld. The original Hades has often been seen on most played lists since the handheld landed.
Despite the game launching in early access, it’s already got the coveted green tick from Big Gabe.
However, verified or not, these things can sometimes be misleading. We’ve put the game through its paces on our modified Steam Deck. It sports a DeckHD screen, meaning that Hades 2 is defaulting to 1200p, rather than the native 800p on the LCD and OLED models.
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Even on high settings, the game sticks to that 60FPS nearly all the time. If there are stutters or drops, we never felt them during gameplay.
Best Hades 2 settings for Steam Deck
There’s no real reason to tinker with the game, not that it gives you much freedom. The in-game settings are quite barren, offering the choice of preset and resolution.
However, here are our best settings for the Steam Deck:
- Preset: High
- Resolution: 1280×800 (1200 on DeckHD)
Hades 2 plays devilishly into the Steam Deck’s strengths. Not only does it work perfectly out the box, but it’s incredibly easy to put down at any time.
Since getting the game at launch, we’ve played a good chunk of the 30 hours tallied on the Steam Deck. Not once have we lost progress due to putting the game in sleep mode. The only close call was the battery hitting 2% after a miserable ending to a run.