PlayStation’s foray into the hero shooter genre looks to be in trouble upon release. This guide will break down just how many people play Concord.
Concord had a rocky road to release and now that it’s out in the wild, players just aren’t showing up. Following on from a Beta period that failed to capture the masses, its full release across PS5 and PC on August 23, 2024, has similarly fallen short.
Initial trailers were slammed with dislikes which certainly didn’t help out of the gate, and negativity continued to surround the game right up to its full launch.
So, how many people are actually playing Concord in total? And what do the numbers say about the long-term health of the game? Here’s what you need to know.
Concord PC player count
Concord’s all-time concurrent player count peak on Steam currently sits at just 697. This means, on the day of its full release, the game failed to attract even 1,000 players at the same time, at least on PC.
These launch day figures fall short of even the game’s Beta on PC. On Steam, the game’s open Beta peaked at 2,388 concurrent players, a slight jump from its closed Beta high of 1,124.
Obviously, it’s worth bearing in mind the paywall. The open Beta was just that, open to anyone who wanted to check it out. Now, prospective players have to fork over $40 USD to access the multiplayer-only game.
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For comparison’s sake, other multiplayer-only games like Counter-Strike 2, PUBG, Apex Legends, Rust, and many others, all attracted millions of players over the same 24-hour period in which Concord set its peak.
Concord PlayStation 5 player count
Data for Concord’s player count on PlayStation 5 is harder to come across. However, TrueTrophies did some digging earlier on and managed to find an interesting disparity between the game’s closed and open betas.
The exact numbers are unclear but the reports were that the Concord Open beta actually had 8.1% fewer players than the closed beta. This was despite the fact that the open beta was free to a much wider set of prospective players.
Is Concord dead on arrival?
To be blunt, Concord may very well be dead on arrival. Failing to attract even 1,000 players on PC, let alone hundreds of thousands like you’d hope for, like other PlayStation hits such as Helldivers 2 have, it doesn’t bode well for the game’s future.
While Firewalk Studios has a long-term roadmap, with multiple seasons ahead and a weekly cadence for new cinematics, failing to reach a sizable audience could put a pin in said plans. Live-service games need a healthy community to continue funding development over time. In Concord’s case, unless something changes, and fast, perhaps a pivot to a F2P model, the future is certainly looking bleak.