One D&D Playtest 6 changes: Classes altered & more

D&D playtest 6Wizards of The Coast

One D&D’s Playtest 6 is here, potentially bringing some dramatic changes to some of the famous TTRPGs classes. Here’s everything altered in the One D&D Playtest 6.

For most of 2023, Wizards of the Coast has been undergoing a series of changes. Naturally, some of those changes have been well-received by fans, and some have not been, such as the OGL drama in January which brought on mass D&D Beyond unsubscriptions.

Shortly after, WoTC revealed a new way to approach their fans, promoting Playtests for their upcoming One D&D edition, designed to accumulate all the best bits of 3.5 and 5e into one complete TTRPG system that can be changed when required.

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These Playtests have seen dramatic changes to the Druid, perhaps inspired by the hit D&D movie, and so much more. Now, with the One D&D Playtest 6 released, seven classes face similar changes. So, what’s changed in the One D&D Playtest 6? Here’s everything you need to know.

Dungeons & Dragons BardWizards of The Coast

What’s changed in the One D&D Playtest 6?

Most of the changes made in the One D&D Playtest 6 have been surrounding classes, with alterations being made for seven different classes. For ease, we’ve listed all the major changes below:

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Bard

  • Choose from spell list at first level
  • New College of Dance subclass
  • Bardic Inspiration lasts 1 hour
  • Using Words of Creations: Power Word Heal and Power Word Kill are always prepared

Cleric

  • Trickery Domain has been smoothed out, along with Life, Light, and War Domains
  • Divine Intervention allows you to cast a Divine spell of 5th level or lower without using a spell slot
  • Greater Divine Intervention allows you to cast wish
  • Specialize at first level with Divine Order and at 7th level with Blessed Strikes

Druid

  • Wild Shape is a bonus action, requires prepared forms, and allows you to speak
  • You can convert Wild Shape uses into spells slots, and spell slots into Wild Shape uses
  • New Circle of the Sea subclass
  • An update to Circle of the Moon: spells, temporary hitpoints, and casting while in Wild Shape.

Monk

  • Now deal more damage for Martial Arts
  • You can now catch and deflect ranges spell attacks
  • Alterations to class features: Step of the Wind combines Dash and Disengage, Empowered Strikes deals more force damage

Paladin

Dungeons & Dragons PaladinWizards of The Coast
  • Divine Smite is a spell
  • Lay on Hands is now a bonus action
  • All smite spells are paladin-exclusive and are free casts

Ranger

  • Added the Deft Explorer feature
  • Hunters Mark is ranger exclusive and deals more damage but only triggers once per turn
  • Conjure Barrage is a ranger-exclusive spell

Rogue

  • You can expend a sneak attack die to cause an enemy to go prone, poison them, and more
  • As an Assassin, you get advantage on Initiative and can deal sneak attack damage if you act before them, but it’s no longer a critical
  • Can use magic items as a bonus action

These changes are purely part of the playtest and are not set in stone. They are subject to change upon each playtest and before the release of One D&D.

While waiting for One D&D or for your next Dungeons & Dragons session, take a look at some of our other handy D&D content:

How to play Dungeons & Dragons | The best tabletop RPG games in 2023 | All D&D 5e books | Best Jackbox games | Best Dungeons & Dragons gifts

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