Helldivers 2’s Ship Modules are a fantastic way to bolster your bug-busting and robot wrecking, but they all have a number of unlock requirements you’ll have to get past if you want to utilize their power.
Helldivers 2’s frantic co-op gameplay has captured the attention of hundreds of thousands of players making it one of 2024’s surprise hits. So much so that the game’s servers were unable to keep up with the demand when it released.
The thrill of bringing glorious democracy to the galaxy by mowing down hordes of Termanids and Automatons is just too alluring. Of course, if you want to be the best Helldiver you can be, you’ll need the right support.
Helldivers 2’s Ship Modules are the best way to get that because they do things like buff your character and their Strategems. We’ve compiled a list of every Ship Module in Helldivers 2 to help plan your progression.
Contents:
- Patriotic Administration Center Ship Modules
- Orbital Cannon Ship Modules
- Hangar Ship Modules
- Bridge Ship Modules
- Engineer Bay Ship Modules
- Robotics Workshop Ship Modules
Every Ship Module in Helldivers 2
Patriotic Administration Center Ship Modules
Ship Module | Effect | Stratagems impacted | Unlock Requirements |
Donation Access Liscense | Each support weapon gets more magazines. | StalwartRailgunLaser CannonGrenade LauncherMachine GunFlamethrowerAnti-Materiel Rifle | 60 Common Samples (Green) |
Streamlined Request Process | Support Weapons have a 10% decreased cooldown on Stratagems. | StalwartAutocannonRailgunLaser CannonArc ThrowerSpearGrenade LauncherMachine GunFlamethrowerRecoilless RifleAnti-Materiel RifleExpendable Anti-Tank | Donation Access License Ship Module
80 Common Samples (Green) 40 Rare Samples (Orange) |
Hand Carts | All Backpack stratagems have a cooldown of 10%. | Shield Generator PackGuard DogBallistic Shield BackpackSupply PackGuard Dog RoverJump Pack | Streamlined Request Process Ship Module
80 Common Samples (Green) 60 Rare Samples (Orange) 5 Super Samples (Pink) |
Superior Packing Methodology | Resupply Stratagem boxes refill Support Weapons with the maximum number of carriable magazines. | Resupply | Hand Carts Ship Module
150 Common Samples (Green) 150 Rare Samples (Orange) 15 Super Samples (Pink) 20,000 Requisition |
Payroll Management System | Reduces reload time for all Support weapons by 10%. | All Support weapons | 200 Common Samples (Green)
200 Rare Samples (Orange) 20 Super Samples (Pink) 30,000 Requisition |
Orbital Cannon Ship Modules
Ship Module | Effect | Stratagems impacted | Unlock Requirements |
Exploding Schrapnel | Damage falloff from orbital Stratagems explosions reduces damage. | Orbital Walking BarrageOrbital Railcannon StrikeOrbital Airburst StrikeOrbital Precision StrikeOrbital 380MM HE BarrageOrbital 120MM HE Barrage | 100 Common Samples (Green) |
More Guns | Barrage orbitals can fire one additional salvo per barrage. | Orbital Gatling BarrageOrbital Walking BarrageOrbital 380MM HE BarrageOrbital 120MM HE Barrage | 80 Common Samples (Green)
60 Rare Samples (Orange) |
Zero-G Breech Loading | Orbital stratagems have a 10% reduced cooldown. | Orbital Gatling BarrageOrbital Walking BarrageOrbital EMS StrikeOrbital Gas StrikeOrbital Railcannon StrikeOrbital Smoke StrikeOrbital Airbust StrikeOrbital LaserOrbital Precision StrikeOrbital 380MM HE BarrageOrbital 120MM HE Barrage | 80 Common Samples (Green)
80 Rare Samples (Orange) 10 Super Samples (Pink) |
Atmospheric Monitoring | Orbital HE barrage spread reduced by 15%. | Orbital 380 MM HE BarrageOrbital 120MM HE Barrage | 200 Common Samples (Green)
150 Rare Samples (Orange) 15 Super Samples (Pink) 25,000 Requisition |
High Density Explosives | Increases the damage radius on explosions caused by Orbital Stratagems by 10%. | Orbital Walking BarrageOrbital Precision StrikeOrbital 380 MM HE BarrageOrbital 120MM HE Barrage | 250 Common Samples (Green)
200 Rare Samples (Orange) 20 Super Samples (Pink) 35,000 Requisition |
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Hangar Ship Modules
Ship Module | Effect | Stratagems impacted | Unlock Requirements |
Liquid-Ventilated Cockpit | The cooldown time for Eagle stratagems is reduced by 50%. | Eagle 500KG BombEagle AirstrikeEagle Strafing RunEagle Smoke StrikeEagle Cluster BombEagle Napalm AirstrikeEagle 110MM Rocket Pods | 80 Common Samples (Green) |
Pit Crew Hazard Pay | Eagle Rearm time is reduced by 20%. | Eagle 500KG BombEagle AirstrikeEagle Strafing RunEagle Smoke StrikeEagle Cluster BombEagle Napalm AirstrikeEagle 110MM Rocket Pods | 80 Common Samples (Green)
40 Rare Samples (Orange) |
Expanded Weapons Bay | The number of Eagle Stratagem uses is increased by 1 per Rearm. | Eagle 500KG BombEagle AirstrikeEagle Strafing RunEagle Smoke StrikeEagle Cluster BombEagle Napalm AirstrikeEagle 110MM Rocket Pods | 80 Common Samples (Green)
80 Rare Samples (Orange) 10 Super Samples (Pink) |
XXL Weapons Bay | Eagle Stratagems that drop multiple bombs will drop 1 additional bomb. | Eagle AirstrikeEagle Smoke StrikeEagle Cluster BombEagle Napalm Airstrike | 150 Common Samples (Green)
150 Rare Samples (Orange) 15 Super Samples (Pink) 25,000 Requisition |
Advanced Crew Training | Eagle Rearm cooldown further reduced by 10% if called in while Eagle uses still remain. | Eagle 500KG BombEagle AirstrikeEagle Strafing RunEagle Smoke StrikeEagle Cluster BombEagle Napalm AirstrikeEagle 110MM Rocket Pods | 200 Common Samples (Green)
250 Rare Samples (Orange) 25 Super Samples (Pink) 30,000 Requisition |
Bridge Ship Modules
Ship Module | Effect | Stratagems impacted | Unlock Requirements |
Targeting Software Upgrade | Deployment time for Orbital Stratagems is reduced by one second. | Orbital Gatling BarrageOrbital Walking BarrageOrbital EMS StrikeOrbital Gas StrikeOrbital Railcannon StrikeOrbital Smoke StrikeOrbital Airburst StrikeOrbital LaserOrbital Precision StrikeOrbital 380MM HE BarrageOrbital 120MM HE Barrage | 60 Common Samples (Green) |
Nuclear Radar | Enemy ping radius is increased by 50 meters on the minimap. | N/A | 80 Common Samples (Green)
40 Rare Samples (Orange) |
Power Steering | Steering during Hellpod deployment is improved. | N/A | 80 Common Samples (Green)
80 Rare Samples (Orange) 10 Super Samples (Pink) |
Enhanced Combustion | Fire damage from Stratagems increased by 25% | FlamethrowerEagle Napalm AirstrikeIncendiary Mines | 200 Common Samples (Green)
150 Rare Samples (Orange) 15 Super Samples (Pink) 25,000 Requisition |
Morale Augmentation | Reduces cooldown time for all Stratagems by 5% | All Stratagems | 250 Common Samples (Green)
200 Rare Samples (Orange) 20 Super Samples (Pink) 35,000 Requisitions |
Engineer Bay Ship Modules
Ship Module | Effect | Stratagems impacted | Unlock Requirements |
Synthetic Supplementation | Cooldown for Sentry, Emplacement, and Resupply Stratagems are reduced by 10%. | Shield Generator RelayEMS Mortar RelayRocket SentryGatling SentryTesla TowerMortar SentryAnti-Personnel MinefieldMachine Gun SentryAutocannon SentryIncendiary MinesHMG Emplacement | 60 Common Samples (Green)
10 Rare Samples (Orange) |
Advanced Construction | Increases the health of Sentry Stratagems by 50% | EMS Mortar SentryRocket SentryGaitling SentryTesla TowerMortar SentryMachine Gun SentryAutocannon Sentry | 80 Common Samples (Green)
60 Rare Samples (Orange) 5 Super Samples (Pink) |
Rapid Launch System | Deployment time for Emplacement Stratagems is removed. | Shield Generator RelayTesla TowerAnti-Personnel MinefieldIncendiary MinesHMG Emplacement | 80 Common Samples (Green)
80 Rare Samples (Orange) 10 Super Samples (Pink) |
Circuit Expansion | Lightning Arcs, fired from weapons and turrets, jump to one additional enemy. | Arc ThrowerTesla Tower | 200 Common Samples (Green)
150 Rare Samples (Orange) 20 Super Samples (Pink) 20,000 Requisition |
Streamlined Launch Process | All Support Weapon Stratagems launch immediately once called in, reducing overall deployment time. | All Support Weapons | 250 Common Samples (Green)
200 Rare Samples (Orange) 25 Super Samples (Pink) 30,000 Requisition |
Robotics Workshop Ship Modules
Ship Module | Effect | Stratagems impacted | Unlock Requirements |
Dynamic Tracking | Deployment time for all Sentry Stratagems is reduced. | EMS Mortar SentryRocket SentryGatling SentryMortar SentryMachine Gun SentryAutocannon Sentry | 60 Common Samples (Green)
20 Rare Samples (Orange) |
Shock Absorption Gel | Ammo for all Sentry Stratagems is increased by 50%. | EMS Mortar SentryRocket SentryGatling SentryMortar SentryMachine Gun SentryAutocannon Sentry | 80 Common Samples (Green)
40 Rare Samples (Orange) 5 Super Samples (Pink) |
High-Quality Lubricant | Sentries will rotate toward newer targets quickly. | EMS Mortar SentryRocket SentryGatling SentryMortar SentryMachine Gun SentryAutocannon Sentry | 80 Common Samples (Green)
80 Rare Samples (Orange) 10 Super Samples (Pink) |
Blast Absorption | Sentries take 50% less damage from explosions. | EMS Mortar SentryRocket SentryGatling SentryMortar SentryMachine Gun SentryAutocannon SentryTesla Tower | 150 Common Samples (Green)
150 Rare Samples (Orange) 20 Super Samples (Pink) 25,000 Requisition |
Cross-platform Compatibility | Mortar Sentries prioritize fire at marked targets. | EMS Mortal SentryMortar Sentry | 250 Common Samples (Green)
200 Rare Samples (Orange) 30 Super Samples (Pink) 35,000 Requisition |
Hopefully these Ship Modules will help in your efforts to spread glorious democracy throughout the galaxy.
For all the stalwart champions of Super Earth who don’t have treason in their hearts, check out our Helldivers 2 guides to make sure you do your part to the fullest.
Are there classes in Helldivers 2? | How to fix Helldivers 2 quickplay error | How to change your ship name in Helldivers 2 | Does Helldivers 2 have vehicles & mechs? | How to fix Helldivers 2 failed to join error | Is Helldivers 2 on Steam Deck? | Can you play Helldivers 2 offline? | Helldivers 2: Trophies and Achievements | Is Helldivers 2 on Xbox Game Pass?