Some Helldivers 2 players feel “giant” enemies would be a cool addition to the game as the community continues to look for big changes.
Helldivers 2 is the latest title from Arrowhead Game Studios where you can go on planetary battles with friends, play missions, and take down a plethora of enemies in exchange for great rewards and Warbond level-up.
These Helldivers 2 enemies appear in various shapes and sizes, with some belonging to the Automaton group, and others being Terminids.
Some players have suggested that giant enemies would be a great addition to the game as it’ll be more challenging, and the community is all in for such confrontations.
Helldivers 2 players feel good about “giant” enemies
A player started a discussion on the Helldivers 2 subreddit by asking: “How would you feel about giant sized enemies?”
A major portion of the community thinks alike and jumped in full support of the idea with various remarks and suggestions.
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Some players said: “The bigger they are”, “the more Helldivers we lose trying to kill them.” Others chimed in to the bright idea: “Exactly! So let’s get those enlistment numbers up!”
A player appeared to be really confident where all they’d require is an “autocannon, and a can of liber-tea” and they’ll “take them out in a jiffy.” Others cracked a MonsterVerse joke and chuckled, “Jaegers vs. Godzilla confirmed.”
A bunch of players would accept giant enemies: “As long as I get to climb on them and and take them out Shadow of the Colossus style, yuh I’m all about that.”
Some players felt giant enemies would be fine “as long as they work like the tank” or “as some form of objective.” They continued with various suggestions where “a big robot with vents on the head, arms and back” or “another variant could have a jammer on the head and an arm with some form of flamethrower that works like napalm artillery.”