Patch notes for Hogwarts Legacy’s summer update have officially gone live in time for its June 6 release date.
Hogwarts Legacy developers announced its free summer content update earlier in 2024, though details on what would be included were scant.
Players finally received concrete information on May 30, with developers promising Photo Mode, a Talent Points reset, and new customization items. Content previously exclusive to the PlayStation version will also go live for everyone once the update drops.
Patch notes for the summer update have since reiterated as much, while additionally outlining a long list of bug fixes.
Hogwarts Legacy’s next patch details summer update changes
The summer update arrives on June 6 across all platforms, most notably unlocking content previously exclusive to PS5 users. This includes the Haunted Hogsmeade Shop quest and customization items such as the Onyx Hippogriff Mount.
In addition, the Hogwarts Legacy patch adds much-requested features like Photo Mode and a Talent Points reset option.
Bug fixes count among some of the most notable changes as well, tackling UI errors, Trophy and Achievement glitches, and platform-specific problems plaguing Hogwarts Legacy’s PC and PS5 versions.
The full patch notes for Hogwarts Legacy’s summer update read as follows (via WB Games):
Developer notes – This Patch unlocks the Haunted Shop mission previously available only to Sony platforms on all supported platforms, as well as all previously exclusive items and cosmetics, including:
- The Onyx Hyppogriff mount.
- The Felix Felicis Potion.
- The Shopkeeper Cosmetic set.
It also includes new, never seen before cosmetic items, AND a new broom:
- The Lavender Borealis.
- The Azkaban Themed gear.
- The Circular Taped Spectacles.
A Photo Mode has also been added to allow players to capture screenshots of their Hogwarts Legacy experience and all their newly unlocked cosmetics. *Photo mode will become available after completing the mission to gain access the field guide.
In addition, this patch also provides players with a talent point reset function, to re-build your ideal Witch/Wizard without having to start a new playthrough. Multiple bugs have also been addressed.
Localization
- Implemented several updated localized Voice Over retakes for Japanese and Spanish.
- Fixed the Brazilian Portuguese translation of “Silver Rim Spectacles”.
- Fixed a Typo in the “Wingardium Leviosa” French spell description.
- Fixed several Voice Over cut-offs throughout the game.
Audio
Subscribe to our newsletter for the latest updates on Esports, Gaming and more.
- Fixed several Voice Over cut-offs throughout the game.
- Fixed instance where the SFX/Dialogue Volume would become louder than the music Volume while using stereo devices and being set to 50%.
UI
- Fixed instance that made player unable to select field guide pages’ options when accessing the menu while holding down the basic spell cast button.
- Fixed instance where loading a Manual Save or Fast traveling to certain locations would cause alohamora prompts to disappear from magical beast cages.
- Fixed instance where Dark Arts spells would become not equippable after equipping regular spells in loadout 1.
- Fixed instance where the mission icon for the last arc of the Broom race would linger on screen after completion.
Gameplay
- Removed butterflies misleading players to previously opened treasure chests.
- Fixed Instance where using the Swift talent on the edge of the map would cause mission progression to linger on the “Seach for the Rune Symbol” step.
Achievements
- Fixed instance where the Fountain on Hogwarts grounds flying field guide page wouldn’t count towards the Map Counters or The Bell Tower Wing Sector.
NPC
- Fixed instance where Lodgok would occasionally remain stuck inside the Hogshead in Hogsmeade instead of traveling to the Witch’s Tomb, preventing player progression.
Avatar
- Fixed instance where it wouldn’t be possible for the avatar to climb and reach a treasure chest in the High Keep.
- Fixed instance where the Legendary Masquerade Masks would clip within the avatar’s face when equipped.
- Fixed instance where swimming to treasure vault near Keenbridge would cause the avatar to fly into the air.
Navigation
- Fixed instance where Professor Garlick and Professor Hecat could get stuck moving in the air after leaving the hospital.
- Fixed instance where a loading screen would cause a cage door to lock up again without regenerating an alohamora lock on it in a bandit camp on the north end of the map.
- Fixed instance where loading a save and fast traveling to any location would make alohomora locks disappear from fixed cages.
- Fixed instance where bone clusters would lose collision and fall through the floor when interacted with.
Combat
- Fixed Instance where Loyalist assassin enemies’ attacks would not damage the avatar.
Lighting
- Fixed instance where blinding lighting VFX would display when exiting the Hallway castle vault.
- Fixed instance where light changes would be visible when the camera angle shifts while in conversation with Professor Garlick in the Greenhouse.
Accessibility
- Fixed instance where setting left handed mode while in the vivarium caused the avatar to drink a potion or deploy combat plants while attempting to access the beasts’ menu.
Miscellaneous
- Updated Credits
Platform-specific updates
PS5
- Audio
- Increased avatar dialogue volume during final fight.
- Localization
- Fixed instance where localized keyboard w/special characters would not display when naming Avatar and captured magical beasts.
- VFX
- Added missing fire VFX to the fireplace located at Pitt-Upon-Ford.
- Overland
- Fixed instance where a moonstone node on the mountain side could not be reached or interacted with.
- Gameplay
- Fixed instance where choosing to try again after falling behind Professor Fig inside Gringotts Vault would cause the player to respawn OOW and block progression.
PC
- SDK Updates/Platform support
- Razer Chroma SDK support
- Streamline 2.4
- DLSS 3.7
- FSR 2
- XeSS 1.3
- DualSense/DualShock Controller 1.5.0 for improved PC support
- UI
- Fixed instance where the Spell menu would become inaccessible after binding Spell Selection to the TAB key, preventing player progression.
- Fixed instance where game would freeze whenever two HUDS would overlap.
- Fixed instance where the background of the menu would flash white when switching to a lower graphics preset.
- Lighting
- Fixed instance where moving the camera while on a specific Merlin Puzzle platform in Keenbridge would cause a strobe effect on the lighting.
- Fixed instance where ambient hues would change abruptly when moving the camera in Hogsmeade.
- Raytracing
- Cleaned up rogue semi-translucent meshes in BVH.
Hogwarts Legacy’s summer update will launch across all platforms on Thursday, June 6.