A new week means a new patch for the hit MOBA League of Legends. Patch 13.17 will bring about a bunch of buffs to various mages and nerf the recently released Assassin Naafiri. Here’s everything you need to know.
League of Legends is looking to change up the game once more with Patch 13.17. The new patch introduces a bunch of buffs to mages while nerfing several other powerful outliers including recent release Naafiri who is set to have her power taken down a notch.
Here’s everything that’s changing in LoL patch 13.17.
When does LoL Patch 13.17 go live?
League of Legends Patch 13.17 is expected to go live on August 30th, 2023, according to Riot’s patch schedule. Patch 13.17 will head to Oceanic servers first, with other servers slowly receiving it throughout the day.
Here are the key timings of Patch 13.17 for your server:
- 3 AM PT (NA)
- 5 AM GMT (EUW)
- 3 AM CET (EUNE)
- 8 AM KST (Korea)
There’ll be a few hours of downtime when patching begins, and matchmaking queues will be taken offline about three hours beforehand.
What’s changing in LoL Patch 13.17?
Mage Buffs
Several mage champions are receiving changes in Patch 13.17 in an attempt to bring them back toward the middle lane. Both Lux and Xerath are receiving this treatment, alongside Zoe, Vex, Twisted Fate, and Orianna who are receiving general buffs.
Naafiri Nerfs
Darkin dog Naafiri has proven a force to be reckoned with. The assassin has swiftly become one of the strongest champions on the Summoners Rift, with Riot already nerfing her once. Now it seems Naafiri’s time has come once again as the developers look to clip her paws in Patch 13.17.
Jungle catchup XP changes
While the specific numbers aren’t included in the notes, Riot’s changing the way that catchup XP works in the jungle. In some cases, the average level in the game was trigger junglers to receive catchup XP on jungle camps in times that didn’t feel like they were far enough behind to warrant needing the boost. As a result, the way level disadvantages reads will not always round up and will sometimes deny junglers catchup experience in places they would have received it previously.
This will hopefully make junglers feel like leads they create over their opponent feel more impactful and punish junglers who gank constantly rather than farming their jungle.
Arena is out
After over a month in the spotlight, the Arena mode is getting retired this patch. Players are saddened by the fact that the mode is being vaulted for now. Fortunately, it’ll be returning before the end of the year.
League of Legends Patch 13.17 notes
Champions
Aatrox
Passive: Deathbringer Stance
- Damage Type: Physical ⇒ Magic
W: Infernal Chains
- Damage Type: Physical ⇒ Magic
Akshan
Base Stats
- Health Growth: 104 ⇒ 107
- Armor Growth: 4.2 ⇒ 4.7
- Attack Damage Growth: 3.5 ⇒ 3
Blitzcrank
Base Stats
- Base Health: 633 ⇒ 650
- Magic Resistance: 28 ⇒ 32
- Base Attack Speed: 0.65 ⇒ 0.625
- Attack Speed Ratio: 0.7 ⇒ 0.625
Passive: Mana Barrier
- Shield Strength: 15-45% (based on level) of Maximum Mana ⇒ 30% of Maximum Mana
W: Overdrive
- Mana Cost: 85 ⇒ 75
- Bonus Attack Speed: 30/40/50/60/70% ⇒ 30/43/56/69/82%
E: Power Fist
- Bonus Physical Damage: 75% AD (+25% AP) ⇒ 100% AD (+25% AP)
- Mana Cost: 40 ⇒ 25
- [REM] Bonus Damage to Non-Champions: E no longer deals a bonus 150% AD (+125% AP) to non-champions
R: Static Field
- Passive Damage: 50/100/150 (+50% AP) ⇒ 50/100/150 (+50% AP) (+2% Maximum Mana)
Elise
Passive: Spider Queen
- Bonus Magic Damage on Basic Attacks: 10/20/30/40 (+20% AP) ⇒ 12/22/32/42 (+20% AP)
- On-Hit Healing on Basic Attacks: 4/6/8/10 (+8% AP) ⇒ 6/8/10/12 (+8% AP)
E: Cocoon
- Stun Duration: 1.6/1.7/1.8/1.9/2 seconds ⇒ 1.6/1.8/2/2.2/2.4 seconds
Gnar
Q: Boulder Toss (Mega Gnar)
- Physical Damage: 25/70/115/160/205 (+140% AD) ⇒ 45/90/135/180/225 (+140% AD)
W: Wallop (Mega Gnar)
- Physical Damage: 25/55/85/115/145 (+100% AD) ⇒45/75/105/135/165 (+100% AD)
Hecarim
Base Stats
- Base Mana: 277 ⇒ 280
- Mana Growth: 60 ⇒ 40
- Base Mana Regeneration: 6.5 ⇒ 7
- Mana Regeneration Growth: 0.6 ⇒ 0.8
Q: Rampage
- Mana Cost: 30 at all ranks ⇒ 28/26/24/22/20
W: Spirit of Dread
- Mana Cost: 50/60/70/80/90 ⇒ 50/55/60/65/70
- Omnivamp: 25% (+2% of 100 bonus AD) of damage dealt ⇒ 20% of damage dealt (Note: this is still post-mitigation damage dealt)
Kayn
W: Blade’s Reach
- Physical Damage: 90/135/180/225/270 (+130% bonus AD) ⇒ 85/130/175/220/265 (+110% bonus AD)
Quality of Life
- New Me, New Health and Mana Bar: Kayn now restores himself to maximum health and mana upon transforming into Shadow Assassin or Darkin Slayer. (Note: This feature is disabled on ARAM.)
Kha’Zix
Q: Taste Their Fear
- Physical Damage: 70/95/120/145/170 (+115% bonus AD) ⇒ 70/95/120/145/170 (+110% bonus AD)
Kindred
E: Mounting Dread
- Physical Damage: 80/100/120/140/160 (+80% bonus AD) (+8% (+0.5% per Mark Mark) target’s missing health) ⇒ 80/100/120/140/160 (+80% bonus AD) (+5% (+0.5% per Mark Mark) target’s missing health)
- Slow: 50% (+5% per 100 AP) for 1 second ⇒ 30% (+5% per 100 AP) for 1 second
Lux (Mid)
Base Stats
- Base Mana Regeneration: 8 ⇒ 7
Passive: Illumination
- Magic Damage: 20-190 (based on level) (+20% AP) ⇒ 30-200 (based on level) (+25% AP)
Q: Light Binding
- Cooldown: 11 seconds at all ranks ⇒ 11/10.5/10/9.5/9 seconds
E: Lucent Singularity
- Magic Damage: 70/120/170/220/270 (+80% AP) ⇒ 65/115/165/215/265 (+80% AP)
Naafiri
Base Stats
- Base Health: 650 ⇒ 635
Passive: We Are More
- Cooldown: 25-10 (based on level) ⇒ 30-15 (based on level)
- [NEW] Down Doggo: Naafiri’s Packmates will now take 100% bonus damage from melee attacks
Q: Darkin Daggers
- Recast Minimum Damage: 35/50/65/80/95 (+70% bonus AD) ⇒ 30/45/60/75/90 (+40% bonus AD)
- Recast Maximum Damage: 70/100/130/160/190 (+70% bonus AD) ⇒ 60/90/100/130/180 (+70% bonus AD)
- Recast Heal Amount: 45/65/85/105/125 (+40% bonus AD) ⇒ 45/60/75/90/105 (+40% bonus AD)
E: Eviscerate
- Dash Physical Damage: 35/50/65/80/95 (+60% bonus AD) ⇒ 35/50/65/80/95 (+50% bonus AD)
- Flurry Physical Damage: 65/100/135/170/205 (+90% bonus AD) ⇒ 65/100/135/170/205 (+80% bonus AD)
Orianna
Base Stats
- Health Growth: 105 ⇒ 110
W: Command: Dissonance
- Magic Damage: 60/105/150/195/240 (+70% AP) ⇒ 70/120/170/220/270 (+70% AP)
Quinn
Base Stats
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- Health Growth: 99 ⇒ 107
Q: Blinding Assault
- Physical Damage: 20/45/70/95/120 (+80/90/100/110/120% AD) (+50% AP) ⇒ 20/40/60/80/100 (+80/90/100/110/120% AD) (+50% AP)
E: Vault
- Physical Damage: 40/70/100/130/160 (+20% bonus AD) ⇒ 40/65/90/115/140 (+20% bonus AD)
Samira
Base Stats
- Base Health: 600 ⇒ 630
Twisted Fate
Q: Wild Cards
- Magic Damage: 60/100/140/180/220 (+80% AP) ⇒ 60/100/140/180/220 (+90% AP)
Tryndamere
Base Stats
- Attack Range: 125 ⇒ 175
- Attack Damage: 72 ⇒ 68
Vex
Q: Mistral Bolt
- Magic Damage: 60/105/150/195/240 (+70% AP) ⇒ 70/115/160/205/250 (+70% AP)
W: Personal Space
- Cooldown: 20/18/16/14/12 seconds ⇒ 16/15/14/13/12 seconds
R: Shadow Surge
- Ping now mentions any enemies that are in range of it
Vi
Passive: Blast Shield
- Shield Strength: 10% of Vi’s maximum health ⇒ 12% of Vi’s maximum health
W: Denting Blows
- Passive Cooldown Reduction: 3 seconds ⇒ 4 seconds
E: Excessive Force
- Cooldown: 14/12.5/11/9.5/8 seconds ⇒ 12/11/10/9/8 seconds
R: Cease and Desist
- Physical Damage: 150/325/500 (+110% bonus AD) ⇒ 150/275/400 (+90% bonus AD)
Xerath (Support)
Base Stats
- Base Mana Regeneration: 8 ⇒ 6.85
Passive: Mana Surge
- Cooldown Refunded on Unit Kill: 2 seconds ⇒ 2.5 seconds
W: Eye of Destruction
- Mana Cost: 70/80/90/100/110 ⇒ 80/90/100/110/120
Xin Zhao
Passive: Determination
- Heal on Third Stack: 6-74 (based on level) (+10% AD) (+65% AP) ⇒ 3/3.5/4% (levels 1/6/11) (+65% AP) of maximum health
Zoe
Base Stats
- Base Health Regeneration: 6.5 ⇒ 7.5
E: Sleepy Trouble Bubble
- Magic Resistance Reduction: 20/22.5/25/27.5/30% ⇒ 30% at all ranks
Items
Bloodthirster
- Engorge Health Requirement for Bonus AD: above 50% health ⇒ above 70% health
Duskblade of Draktharr
- [REM]More Like the Rest: Nightstalker passive has been changed to functionally match other untargetable effects. Diskblade will still not block towers.
- [REM] Slippery, but not Invincible: No longer makes the owner immune to damage while untargetable.
- [NEW] But still Slippery: Now destroys incoming non-tower projectiles when
- triggered.
Evenshroud
- Coruscation Damage Amplification: 10% ⇒ 7%
Goredrinker
- Item Recipe: Ironspike Whip + Caulfield’s Warhammer + Kindlegem ⇒ Ironspike Whip + Phage + Kindlegem (Note: Total cost unchanged)
- Health: 300 ⇒ 400
Immortal Shieldbow
- Lifeline Shield: 215-500 (levels 11-18) ⇒ 290-500 (levels 11-18)
Spear of Shojin
- Item Recipe: Caulfield’s Warhammer + B.F. Sword + Kindlegem ⇒ Caulfield’s Warhammer + Pickaxe + Kindlegem
- Combine Cost: 100 ⇒ 525 (Note: total item cost is unchanged.)
- Attack Damage: 65 ⇒ 60
- Health: 350 ⇒ 500
- Dragonforce: 8 (+8% bonus AD) Haste for Melee Champions / 6 (+6% bonus AD) Haste for Ranged Champions ⇒ 16 (+4% bonus AD) Haste for Melee Champions / 12 (+3% bonus AD) Haste for Ranged Champions (Note: this is a buff before 200 bonus AD.)
Statikk Shiv
- Bonus Damage Against Champions: 100−180 (based on level) (+30% AP) ⇒ 100−180 (based on level) (+15% AP)
Stridebreaker
- Health: 300 ⇒ 375
System
Future’s Market
- Debt Limit: starts at 145 gold + 5 per minute ⇒ starts at 100 gold + 8 per minute (Note: this is a buff starting at 18 minutes.)
Dragon Patience
- [NEW] Impatient Dragons: Added a patience bar and leashing range indicator to all dragons.
Catch Up Experience in Jungle
- Made adjustments that will result in fewer cases of junglers receiving catchup experience.