LoL patch 14.22 notes: Ambessa Medarda added, ADC item reworks & more

Ambessa medarda league of legendsRiot Games

League of Legends patch 14.22 is bringing in Ambessa Medarda along with a whole slew of Arcane content and event quests, some champion balancing (including Ambessa nerfs already), and a ton of ADC/lethality items getting reworked.

And, while Ambessa’s the headliner for this patch, there’s a ton of other Arcane Season 2 content to look forward to including the ARAM makeover that’s reimagining the map as the Bridge of Progress.

Here are the full LoL patch 14.22 notes:

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League of Legends patch 14.22 notes

The Bridge of Progress ARAM mode added

To celebrate Arcane Season 2, ARAM’s getting a makeover and a bunch of Arcane-specific quests are being added to the game.

Here’s a full changelist for what’s coming to ARAM this patch for the limited-time mode:

  • Adjusted all visuals for Arcane
  • Added a small lane speedway in the center of the bridge for more interesting play, also to give melees/assassins an alternative strategy in the early game to succeed as they’ve traditionally struggled
  • Adjusted health pad position slightly toward the middle of the bridge
  • Added small buffs to health packs based on sides
  • Added a speed zone to follow up on allies yoloing in with snowballs
  • Added side specific rewards for taking inhibitors
  • Added a few base brush/barriers to make defenses a bit more interesting
  • Nemesis Quest: Explore five unique Nemesis Quests we’ve prepared—dive in, play, and uncover the stories waiting for you!

Champions

Ambessa Medarda from ArcaneRiot Games

Ambessa Medarda

Ambessa is LoL’s very first Arcane-original champion, and she may be the only one considering Season 2 is the final season of the show. Her kit is an absolute novel, so you can check out her full kit and an explanation of how it works here.

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However, she’s already received several balance adjustments after just a day or two on the PBE:

Passive: Drakehound’s Step

  • Bonus attack range reduced: 100 >>> 75
  • Base damage increased: 5-15 >>> 5-30
  • Bonus AD scaling increased: 25% >>> 30%

Q: Cunning Sweep/Sundering Slam

  • Cooldown increased: 10-8 seconds >>> 14-10

W: Repudiation

  • Block bonus damage reduced: 60% >>> 50%
  • Shield duration increased: 1.5 seconds >>> 2.5 seconds
  • Base shield changed: 85-250 (based on stat growth) >>> 85-325 (linear scaling)

E: Lacerate

  • Base damage reduced: 40-160 >>> 40-140

R: Public Execution

  • Bonus AD ratio reduced: 100% >>> 80%

Aatrox

R: World Ender

  • Bonus AD: 20-45% >>> 20-40%

Anivia

Base Stats:

  • Armor growth: 4.9 >>> 4.5

E: Frostbite

  • AP scaling decreased: 60% >>> 55%

Blitzcrank

E: Power Fist

  • AD scaling increased: 180% >>> 200%

Briar

Base Stats:

  • Base HP: 590 >>> 625

Corki

Base Stats:

  • AD growth per level: 2.5 >>> 2
  • Mana growth per level: 54 >>> 40

Fizz

Q: Urchin Strike

  • AP scaling: 45% >>> 55%

W: Seastone Trident

  • Active AP scaling: 40% >>> 45%

Illaoi

Base Stats

  • Base AD: 68 >>> 65
  • Mana growth: 60 >>> 50

Irelia

Passive: Ionian Fervor

  • Now deals 50% damage to structures
  • Now refreshes when hitting structures

Jax

R: Grandmaster at Arms

  • Cooldown increased: 100/90/80 >>> 110/100/90
  • Active damage decreased: 150/250/350 >>> 100/175/250

K’Sante

Q: Ntofo Strike

  • Base damage reduced: 80/110/140/170/200 >>> 70/100/130/160/190

E: Footwork

  • Movement speed in All-Out increased: 950 >>> 1250

Katarina

E: Shunpo

  • Cooldown decreased: 14-8 seconds >>> 12-8 seconds

R: Death Lotus

  • Cooldown decreased: 90/60/45 >>> 75/60/45

Kayle

Passive: Divine Ascent

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  • AP scaling on attack speed per stack increased: 5% AP converted to attack speed per stack >>> 10% AP converted to attack speed per stack

Lillia

Base Stats:

  • Armor growth per level: 5.2 >>> 4.5

Passive: Dream-Laden Bough

  • Monster heal decreased: 39-54 >>> 39

Maokai

Base Stats:

  • Movement speed up: 330 >>> 335
  • Base health up: 635 >>> 665

Passive: Sap Magic

  • % health scaling on passive heal adjusted: 4-12.8% max health >>> 5-12% max health

E: Sapling Toss

  • Base speed increased: 400 >>> 400-460
  • Speed no longer scales with boots

Mordekaiser

E: Death’s Grasp

  • Damage decreased: 70-130 (+60% AP) >>> 60-120 (+40% AP)

Poppy

Base Stats:

  • Base AD decreased: 64 >>> 60
  • Level 1 attack speed increased: 0.625 >>> 0.658

Rumble

Base Stats:

  • Base HP increased: 625 >>> 655

Seraphine

Q: High Note

  • AP scaling decreased: 60% >>> 50%

Shen

Passive: Ki Barrier

  • Cooldown increased: 10 >>> 11
  • Cooldown refund increased: 4-7.5 >>> 4-8

R: Stand United

  • Base shield decreased: 130/290/450 (+16% bonus HP) >>> 120/220/320 (+15% bonus HP)
  • Max Shield: 208/464/720 (+25.6% bonus HP) >>> 192/352/512 (+24% bonus HP)

Swain

Base Stats:

  • Base MR increased: 30 >>> 31
  • MR growth per level increased: 1.3 >>> 1.55

Q: Death’s Hand

  • Base damage per bolt increased: 60/85/110/135/160 >>> 60/90/120/150/180

R: Demonic Ascension

  • % health damage scaling increased: 1.25% bonus HP >>> 1.5% bonus HP

Sylas

Base Stats:

  • Health growth decreased: 129 >>> 122

Syndra

W: Force of Will

  • Damage decreased: 70/110/150/190/230 (+70% AP) >>> 70/105/140/175/210 (+65% AP)

Udyr

R: Wingborne Storm

  • Damage decreased: 80/170/260/350/440 >>> 80/150/220/290/360
  • Awakened damage decreased: 8-16% max HP >>> 8-14% max HP
  • Awakened monster damage cap: 60 + 400% AP + 800% bonus AD >>> 80-400

Varus

W: Blighted Quiver

  • On-hit damage increased: 5/10/15/20/25 >>> 8/13/18/23/28

Vayne

R: Final Hour

  • Bonus AD increased: 25/40/55 >>> 35/50/65

Vel’Koz

E: Tectonic Disruption

  • Cooldown decreased: 16/15/14/13/12 >>> 14/13.5/13/12.5/12

R: Life Form Disintegration Ray

  • Cooldown decreased: 120/100/80 >>> 100/90/80

Vi

Passive: Blast Shield

  • Shield HP scaling increased: 12% max HP >>> 14% max HP

Warwick

Base Stats:

  • Model Size increased by 15%

W: Blood Hunt

  • Mana Cost: 70 >>> 55
  • Cooldown: 100/85/70/55/40 >>> 80/70/60/50/40
  • Passive: Spells now also trigger the attack speed when used to damage enemies under 50% Health. The attack speed granted by attacks and spells now linger between attacks.
  • Bonuses from passive: 250% increase on enemies under 20% >>> 200% increase on enemies under 25%
  • Cooldown Reduction: Ticks twice as fast while no one is hunted >>> Refunds 30% if no one is found by the active
  • Active Lockout Removed: No longer locks out casting while in champion combat

E: Primal Howl

  • Auto attack lockout after casting E2: 0.5s >>> 0.25s

R: Infinite Duress

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  • Hit Radius: 100 ⇒ 150
  • Can no longer hit targets behind Warwick

Wukong

Base Stats:

  • Mana increased: 300 >>> 330

W: Warrior Trickster

  • Cooldown decreased: 22/20/18/16/14 >>> 18/17/16/15/14

Items

Opportunity

  • AD increased: 50 >>> 55
  • 4% movement speed removed
  • Passive lethality increased: 10/6 >>> 11/7
  • New recipe
    • Rectrix >>> Pickaxe + Long Sword

Statikk Shiv

  • AD reduced: 50 >>> 45
  • Attack speed reduced: 35% >>> 30%
  • On-kill passive removed
  • Cost reduced: 2900 >>> 2700
  • Reworked passive:
    • First 3 attacks within 8 seconds fire chain lightning on-hit, dealing 60 magic damage to up to 5 targets jumping within 500 range, increased to 85 damage against non champions.
    • Internal cooldown of 25-10 (levels 7-12) starting on the first attack landed. This cooldown is fully reset by takedowns

Youmuu’s Ghostblade

  • AD reduced: 60 >>> 55
  • Now has 4% movement speed
  • New recipe
    • Long Sword >>> Pickaxe
    • Final cost unchanged

Yun Tal Wildarrows

  • AD reduced: 60 >>> 50
  • Now has 20% attack speed
  • No longer has 25% crit
  • Old passive removed and replaced with 2 new passives
  • Passive:
    • Landing auto attacks grants permanent crit chance, .2% per stack up to 25%
  • Passive:
    • Attacking enemy champs grants 30% attack speed for 4 seconds
    • 40 second internal cooldown, reduced by 1 second per auto attack and 2 seconds per crit
  • New recipe
    • BF Sword + Scout’s Slingshot + Long Sword + 750 gold
    • Costs 3000 gold total

Summoner Spells

Barrier

  • Shield reduced: 120-480 >>> 100-460

Smite

  • Epic monster prioritization range reduced: 300 >>> 125