In League of Legends-based autobattler Teamfight Tactics, items are a crucial part of powering up your champions to secure victory.
Items can be secured either through drops from monsters in the PvE rounds, and during the shared draft phases, with each of the available champions carrying an item of some kind.
In the shared draft in particular, grabbing the item you need is often even more important than the champion it happens to be attached to, but in order to make the best possible decision you need to be able to recognize what each item does and how it might combine with others to form more powerful items.
Building items in Teamfight Tactics
There are two types of items in TFT: basic items, which offer a straightforward increase in a particular stat, and full items that provid additional effects. While basic items are certainly better than nothing, the full items are what can really power up a champion or team.
While it’s now possible to get full items directly from rare drops early in the game, or drops from the larger monsters like dragons later in the game, the majority of the full items you’ll be able to get a hold of are made by pairing up two basic items, with each unique combination making a different full item.
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- Read more: Teamfight Tactics champion tier list
In response to feedback from players, Riot have now added the ability to check what two of your basic items will create when combined by hovering over them, but there’s still no in-game means of seeing what all the possible combinations create if you don’t already have the parts.
This can be particularly frustrating when you’re aiming for a particular full item but can’t remember exactly which other basic item you need – especially when it comes to the shared draft and that very item might be available, but you find yourself guessing as to which you should grab.
For those players who are newer to the game, or simply haven’t managed to memorize all of the possible combinations, you can refer to the tables below to see what items will be made by each pairing, and what effects the full items offer.
TFT item cheat sheet
B.F. Sword – grants +20 Attack Damage
Combines with | Creates | New item effects |
---|---|---|
B.F. Sword | Infinity Edge | Critical strike damage increased by 200% |
Recurve bow | Sword of the Divine | 7% chance each second to gain 100% critical strike chance |
Needlessly Large Rod | Hextech Gunblade | Heal 25% of damage dealt |
Tear of the Goddess | Spear of Shojin | After casting an ability, recover 15% of remaining Mana per attack. |
Chain Vest | Guardian Angel | Revive with 800 health. |
Negatron Cloak | The Bloodthirster | 35% Lifesteal |
Giant’s Belt | Zeke’s Herald | When combat begins, allies two spaces to the left and right of wearer gain 15% Attack Speed. |
Spatula | Youmuu’s Ghostblade | You are an Assassin |
Recurve Bow – grants +20% Attack Speed
Combines with | Creates | New item effects |
---|---|---|
B.F. Sword | Sword of the Divine | 7% chance each second to gain 100% critical strike chance |
Recurve bow | Rapidfire Cannon | Double your attack range. Attacks cannot miss. |
Needlessly Large Rod | Guinsoo’s Rageblade | Gain 5% stacking Attack Speed on hit. Stacks indefinitely. |
Tear of the Goddess | Statikk Shiv | Every third attack splashes 100 Magic Damage to three additional enemies. |
Chain Vest | Phantom Dancer | Dodge all critical hits. |
Negatron Cloak | Cursed Blade | Chance to shrink on hit: removes one star. |
Giant’s Belt | Titanic Hydra | Attacks deal 10 percent of the wearer’s maximum health as bonus splash damage. |
Spatula | Blade of the Ruined King | You are a Blademaster. |
Needlessly Large Rod – grants +20% Spell Damage
Combines with | Creates | New item effects |
---|---|---|
B.F. Sword | Hextech Gunblade | Heal 25% of damage dealt. |
Recurve bow | Guinsoo’s Rageblade | Gain 5% stacking Attack Speed on hit. Stacks indefinitely. |
Needlessly Large Rod | Rabadon’s Deathcap | Gain +50% Ability Power |
Tear of the Goddess | Luden’s Echo | Spells deal 200 splash damage on hit. |
Chain Vest | Locket of the Iron Solari | When combat begins, shield the wearer and allies two spaces to the left and right for 300 health. |
Negatron Cloak | Ionic Spark | Deal 125 true damage whenever an enemy casts a spell. |
Giant’s Belt | Morellonomicon | Spells deal burn damage (2% of max HP per second) and prevent all healing for 10 seconds. |
Spatula | Yuumi | You are a Sorcerer. |
Tear of the Goddess – grants +20 starting Mana.
Combines with | Creates | New item effects |
---|---|---|
B.F. Sword | Spear of Shojin | After casting an ability, recover 15% of remaining Mana per attack. |
Recurve bow | Statikk Shiv | Every third attack deals 100 splash damage to three additional enemies. |
Needlessly Large Rod | Luden’s Echo | Spells deal 200 splash damage on hit. |
Tear of the Goddess | Seraph’s Embrace | Regain 20 Mana after each spell cast. |
Chain Vest | Frozen Heart | Adjacent enemies lose 20% Attack Speed. |
Negatron Cloak | Hush | Attacks have a 33% chance on hit to prevent the enemy champion from gaining mana for four seconds. |
Giant’s Belt | Redemption | At 25% HP, heal nearby allies for 1500 health. |
Spatula | Darkin | You are a Demon. |
Chain Vest – grants +20 armor
Combines with | Creates | New item effects |
---|---|---|
B.F. Sword | Guardian Angel | Revive with 1000 health. |
Recurve bow | Phantom Dancer | Dodge all critical hits. |
Needlessly Large Rod | Locket of the Iron Solari | When combat begins, shield the wearer and allies two spaces to the left and right for 300 health. |
Tear of the Goddess | Frozen Heart | Adjacent enemies lose 20% Attack Speed. |
Chain Vest | Thornmail | Reflect 100% of physical damage mitigated. |
Negatron Cloak | Sword Breaker | Attacks have a chance to Disarm. |
Giant’s Belt | Red Buff | Attacks burn for 2.5% of target’s maximum health. Burned units cannot heal. |
Spatula | Knight’s Vow | You are a Knight. |
Negatron Cloak – grants +20 Magic Resist
Combines with | Creates | New item effects |
---|---|---|
B.F. Sword | The Bloodthirster | 35% Lifesteal |
Recurve bow | Cursed Blade | Chance to shrink on hit: removes one star. |
Needlessly Large Rod | Ionic Spark | Deal 200 true damage whenever an enemy casts a spell. |
Tear of the Goddess | Hush | Attacks have a 33% chance on hit to prevent the enemy champion from gaining mana for four seconds. |
Chain Vest | Sword Breaker | Attacks have a chance to Disarm. |
Negatron Cloak | Dragon’s Claw | 83% resistance to Magic Damage. |
Giant’s Belt | Zephyr | When combat begins, Banish an enemy for 5 seconds. |
Spatula | Runaan’s Hurricane | Hit one extra enemy on attack. Extra attacks deal 75% damage. |
Giant’s Belt – grants +200 health
Combines with | Creates | New item effects |
---|---|---|
B.F. Sword | Zeke’s Herald | When combat begins, allies two spaces to the left and right of the wearer gain 15% Attack Speed. |
Recurve bow | Titanic Hydra | Attacks deal 10 percent of the wearer’s maximum health as bonus splash damage. |
Needlessly Large Rod | Morellonomicon | Spells deal burn damage (3% of max HP per second) and prevent all healing. |
Tear of the Goddess | Redemption | At 25% HP, heal nearby allies for 1500 health. |
Chain Vest | Red Buff | Attacks burn for 2.5% of target’s maximum health. Burned units cannot heal. |
Negatron Cloak | Zephyr | When combat begins, Banish and enemy for 5 seconds. |
Giant’s Belt | Warmog’s Armor | Regenerate 6% of missing health per second. |
Spatula | Frozen Mallet | You are Glacial. |
Spatula
Combines with | Creates | New item effects |
---|---|---|
B.F. Sword | Youmuu’s Ghostblade | You are an Assassin. |
Recurve bow | Blade of the Ruined King | You are a Blademaster. |
Needlessly Large Rod | Yuumi | Your are a Sorcerer. |
Tear of the Goddess | Darkin | Your are a Demon. |
Chain Vest | Knight’s Vow | Your are a Knight. |
Negatron Cloak | Runaan’s Hurricane | Hit one extra enemy on attack. Extra attacks deal 75% damage. |
Giant’s Belt | Frozen Mallet | You are Glacial. |
Spatula | Force of Nature | Wearer does not count towards the unit cap. |