The first big update of 2022 is here for Teamfight Tactics with TFT patch 12.4 marking the launch of Neon Nights. The Mid-Set update for TFT Set 6.5 includes more than 20 new champions and traits, a host of new cosmetics, and some quality of life changes.
It’s time to celebrate the new year in style with TFT’s latest Mid-Set expansion, Neon Nights. Coming to Gizmos & Gadgets in TFT patch 12.4, the Set 6.5 update is the biggest yet with over a third of the champion roster changing.
That’s not all though. New cosmetics, quality of life changes, and balance changes to the surviving cast have also been shipped as part of TFT patch 12.4.
A cheat sheet with all the units and traits for Gizmos & Gadgets: Neon Nights!Take a look and download the full version at: https://t.co/aBzQ2OQQ4B pic.twitter.com/sds72GmObj
— Teamfight Tactics (@TFT) February 1, 2022
What’s in TFT patch 12.4?
TFT patch 12.4b nerfs Sivir, Irelia, Silco, more
As always with new set launches, TFT game balance has been in a bit of a wild state to start Neon Nights. However, Riot is stamping down on a few of the major overachievers in February 22’s TFT patch 12.4b.
The mid-patch update has locked onto a few champions in particular: four-cost carries Irelia, Sivir, and Renata Glasc are all being nerfed after dominating the meta. Support-wise, Silco is getting toned back with nerfs to his Mastermind mana bonus and spell bonuses.
Early game Bruiser duo Rek’Sai and Sejuani will be a little less oppressive following their own changes. Vex is the only champion being buffed in b-patch though with reduced mana costs incoming.
Sometimes, B-patches come early, like today, like right now, because, well, you're welcome.Was this your 2-22-22 wish, too?! pic.twitter.com/vGGiy1rSgi
— Teamfight Tactics (@TFT) February 23, 2022
You can find the full TFT patch 12.4b notes below.
TFT patch 12.4b notes
Champions
Ekko
- Parallel Convergence Attack Speed slow: 35/35/50% ⇒ 25/25/35%
Irelia
- Bladesurge Damage: 90/135/600 ⇒ 75/100/600
- Attack Speed: 0.85 ⇒ 0.8
Rek’Sai
- Health: 800 ⇒ 750
- Attack Damage: 70 ⇒ 60
- Furious Bite Armor and Magic Resist steal percent: 30/35/40% ⇒ 10%
Renata Glasc
- Toxic Wave Damage: 55/85/255 ⇒ 45/70/240
Sejuani
- Health: 800 ⇒ 750
- Attack Damage: 65 ⇒ 55
- Fury of the North bonus Armor and Magic Resist: 75/100/150 ⇒ 50/75/125
Silco
- Unstable Concoction buff duration: 8 ⇒ 6 seconds
- Unstable Concoction bonus Attack Speed: 80/175/666% ⇒ 50/125/666%
- Unstable Concoction Mastermind bonus Mana: 40 ⇒ 30
Sivir
- Attack Damage: 80 ⇒ 70
- Attack Speed: 0.75 ⇒ 0.7
Vex
- Mana buff: 50/100 ⇒ 40/80
Zac
- Yoink! Damage Reduction: 75% ⇒ 50%
Traits
Hextech
- Shield: 140/180/400/600 ⇒ 100/150/300/600
- On-hit Magic Damage: 20/50/100/170 ⇒ 15/30/60/120
Innovator
- Mechanical Bear (Innovator 5) Power Surge Self Bonus Attack Damage: 100% ⇒ 70%
Augments
Golden Gifts I & II (Gold & Prismatic)
- Number of gray orbs: 1/2 ⇒ 2/3
Neon Nights launch: New champions and traits
As with every Mid-Set release, Neon Nights will feature a refresh of the TFT Set 6 champions and traits roster. It’s the biggest one yet, with Riot replacing 21 units and five traits with new options.
Five champions will be making their TFT debut, including the newly released Zeri and Renata Glasc as well as Arcane antagonist Silco. Corki and Alistar will also be making their first TFT appearance alongside reprints of Ahri, Draven, Morgana, and more.
Traits-wise, Academy and Imperial are out, with Debonair and Hextech taking their place. Mastermind, Rival, and Striker also join the roster. You can find the full list of champion and trait changes coming to Neon Nights in our hub.
This is on top of more than 80 new Hextech Augments too, which will diversify the range that already exists in the game.
Riot adds in-client scouting feature inspired by Blitz
Scouting tools like Blitz were once controversial in the TFT space, giving players easy-to-track information about their upcoming opponents. Some labeled it cheating, but Riot instead chose to embrace it.
The developers have added it to the game – instead of requiring a third-party app – tracking which opponents you are yet to fight that Stage. This is alongside the new Future Sight Augment which highlights the exact combat you’re coming up against next.
“We’ve wanted this since seeing it in other apps to help us focus on the things that matter: rolling down, scouting, and not pivoting,” the developers said on Twitter.
Coming patch 12.4, you'll be able to see what foes you've yet to fight this stage, with a cute little icon alluding to their imminent destruction! We've wanted this since seeing it in other apps to help us focus on the things that matter: rolling down, scouting, & not pivoting. pic.twitter.com/NjaLH2Rkov
— Teamfight Tactics (@TFT) February 10, 2022
New battle pass and Tacticians coming for TFT Set 6.5
It wouldn’t be a new TFT release if there weren’t new cosmetics. In TFT patch 12.4, a new battle pass — Gizmos & Gadgets Pass II — will launch, along with new Tacticians that live up to the Neon Nights theme.
Abyssia is a new Tactician archetype completely, coming to TFT with a Project-inspired high-tech theme. A new Plant Buddy Sprite will be bundled into the battle pass, as well as new Fenroar, QiQi, and Lightcharger variants.
You can find out full details on the new cosmetics in our TFT Set 6.5 battle pass wrap.
Take a look at the complete TFT 12.4 update patch notes below, courtesy of Riot Games.
TFT patch 12.4 notes
Set 6.5 Hextech Champs & Traits
New Set 6.5 Augments
Champions
1-cost
Kassadin
- now a Mutant Scholar
- Health: 700 ⇒ 750
Ziggs
- Attack Damage: 50 ⇒ 55
2-cost
Blitzcrank
- now a Scrap Bodyguard (no longer a Protector)
Swain
- now a Hextech Arcanist
- Death’s Hand Damage: 250/340/480 ⇒ 225/300/450
Talon
- now a Debonair Assassin
- Blade’s End Damage: 450/625/950 ⇒ 450/650/950
- VIP bonus: Blade’s Edge bleed now deals true damage and lasts 100% longer
3-cost
Cho’gath
- Feast Damage: 900/975/1050 ⇒ 850/950/1050
- Cho’gath base Health: 1300 ⇒ 700
Ekko
- now a Scrap Assassin Innovator
- Attack Damage: 50 ⇒ 65
- Health: 650 ⇒ 700
- Armor & Magic Resist: 30 ⇒ 40
- Parallel Convergence Damage: 175/225/375 ⇒ 150/200/350
Gangplank
- Parrrley Base Damage: 110/150/200 ⇒ 120/160/225
Leona
- now a Debonair Bodyguard
- VIP bonus: Leona heals for 0.8% maximum Health every second for each unit targeting her
Malzahar
- Malefic Visions Damage: 650/900/1100 ⇒ 625/875/1050
Vex
- Personal Space Shield Amount: 525/675/850 ⇒ 550/700/900
- Armor & Magic Resist: 40 ⇒ 50
Zac
- Yoink! now Zac takes 75% reduced damage while casting his Ability
- Yoink! Damage: 400/525/999 ⇒ 300/400/600
4-cost
Braum
- Vault Breaker Stun Duration: 2/3/6 ⇒ 1.75/2.25/8 seconds
Orianna
- Command: Shockwave Damage: 350/550/1200 ⇒ 300/450/1200
- Command: Shockwave Shielding: 100/150/400 ⇒ 120/170/600
Seraphine
- Encore Damage: 275/450/1200 ⇒ 250/400/1200
- Encore Attack Speed Bonus: 30/50/100% ⇒ 30/45/100%
Vi
- now a Rival Enforcer Bruiser
- now a 4 cost champion with a new spell: Piltover Pulverizer
- Health: 1000 ⇒ 900
5-cost
Galio
- Colossal Entrance Damage: 200/300/9001 ⇒ 150/225/9001
- Colossal Entrance stun duration: 1.5/1.75/9.5 ⇒ 1/1.5/10
- Colossal Entrance now gains an additional 5% of his max Health as damage
- Galio base Health: 1800 ⇒ 1200
Jinx
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- now a Rival Scrap Twinshot
- Armor & Magic Resist: 35 ⇒ 40
- Rocket Launcher Attack Damage scaling: 200/210/888% ⇒ 220/230/888%
- After Jinx’s cast of Super Mega Death Rocket, she will now auto attack random valid targets with each attack. She’s crazy!
Tahm Kench
- When feeding Tahm Kench, a mini progress bar appears that helps you understand how long to hold.
Augments
Chemical Overload
- max Health percentage explosion damage: 20/30/40 ⇒ 20/30/removed
Runic Shield
- Runic Shield I now also grants a Swain
- Runic Shield II now also grants a Vex
- Runic Shield III has been removed
Ardent Censor
- bonus Attack Speed: 50% ⇒ 40%
- now also grants a Lulu
Cutthroat
- Mana reave: 65% ⇒ 50%
- now also grants a Talon
Duet
- Health bonus: 400 ⇒ 200
- now also grants a Senna
En Garde
- disarm duration: 3 ⇒ 2.5sec
- now also grants a Warwick
Lifelong Learning
- now also grants a Syndra
- no longer works on PVE rounds
One for All
- now also grants an Ashe
Payday
- now also grants an Ashe
Portable Forge
- Obsidian Cleaver Armor & Magic Resist shred: 70% ⇒ 60%
Pirates
- now also grants a Quinn
Self-repair
- repair time: 6 ⇒ 7 seconds
- now also grants a Zilean
Shrug it off
- now also grants a Sejuani
Sniper Heart
- now also grants an Ashe instead of a Tristana
So small
- now also grants a Corki
Stand Behind Me
- now also grants a Blitzcrank
Twinshot Heart
- now also grants a Corki instead of a Kog’Maw
Unstable Evolution
- fixed a bug where 3-star champs with items were getting more stacks than intended.
- now also grants a Rek’sai
Armor plating
- now proc’s one time at 50% Health, giving 3 seconds of Invulnerability
- now also grants a Cho’gath
Broken Stopwatch
- now also grants a Zilean
- Stopwatch will never appear in 1-4
Clear Mind
- can only appear on 1-4
Gold Reserves
- max damage: 60% ⇒ 50%
- now also grants a Quinn
Instant Injection
- now also grants a Warwick
Junkyard
- now also grants an Ezreal
Scholar Crest
- now grants a Zyra instead of a Heimerdinger
Sharpshooter
- damage reduction: 45% ⇒ 50%
- now also grants a Corki
Smoke Bomb
- now also grants a Talon
Spellblade
- Ability Power scaling on next basic attack after cast: 225% ⇒ 200%
- now also grants a Swain
Titanic Force
- will rarely appear as the 1st Augment option
Celestial Blessing
- Celestial Blessing III Omnivamp: 25% ⇒ 35%
Cybernetic Implants
- Cybernetic Implants III Health: 350 ⇒ 450
Enforcer Soul
- Enforcer Soul has been removed
High End Shopping
- now also grants 5 gold
- will never appear as the 1st augment
Makeshift Armor
- Makeshift Armor III Armor & Magic Resist: 75 ⇒ 80
Socialite Soul
- now also grants 8 gold
Weakspot
- You can no longer be offered other levels of Weakspot after choosing any tier of Weakspot
Woodland Charm
- will never appear as the 3rd Augment
Share the Spotlight
- Tier 2 (Gold) ⇒ Tier 3 (Prismatic)
- shared bonus: 100% ⇒ 125%
- now also grants a Senna
Traits
Bruiser
- bonus Health: 125/225/400/700 ⇒ 125/225/450/800
Challenger
- Attack Speed: 30/55/80/130 ⇒ 25/55/90/150%
Chemtech
- bonus Attack Speed: 15/50/90/135 ⇒ 15/40/80/150%
- max Health regen per second: 3/5/8/15% ⇒ 4/7/10/18%
Clockwork
- base Attack Speed: 10/35/70% ⇒ 10/40/80%
Enforcer
- Stun duration: 5 sec ⇒ 4 sec
Colossus
- now also grants an innate bonus 1000 Health
Innovator
- Innovator Mechanical Bear base Health: 850 ⇒ 775
- Innovator Hextech Dragon base Health: 1250 ⇒ 1125
- Innovator Hextech Dragon fear duration: 3 ⇒ 2 sec
- Innovator Hextech Dragon Critical Strike bonus damage: 30% ⇒ 10%
Mutant
- Mutant new 7 piece chase trait has been added for each variation
- Mutant Adrenaline Rush (7): 100% chance to proc and 40 Attack Damage
- Mutant Bio Leeching (7): 80% Omnivamp
- Mutant Cybernetic (7): 1500 Health and 100 Attack Damage
- Mutant Cybernetic (5) Health: 1000 ⇒ 900
- Mutant Metamorphosis (7): 35 Armor & Magic Resist, 7 Attack Damage & Ability Power every 2 seconds (stacks up to 5 times)
- Mutant Synaptic Web (7): 40 Mana & 50 Ability Power
- Mutant Voidborne (7): 80% of their damage is true damage
- Mutant Voracious Appetite (7): gain 40 Attack Damage & Ability Power each time an ally dies
Scrap
- Scrap is now smarter! Units like Ezreal and Irelia will no longer roll Hextech Gunblade or Morellonomicon
Socialite
- now a 1/2/3/5 Trait
- Socialite (1): Bonus Damage: 20% ⇒ 15%
- Socialite (5): All bonuses are doubled
Twinshot
- now a 2/3/4/5 Trait
- chance to proc twice: 40/55/70/100%
- Attack Damage: 10/25/40/60
- tooltip now specifies that it works with Ability casts as well
Items
Guardian Angel
- has been removed
Edge of Night
- recipe: B.F. Sword and Chain Vest
- +20 Armor, +10 Attack Damage
- When the holder first drops below 50% Health, they briefly enter stealth, becoming untargetable and shedding negative effects. After coming out of stealth, the holder gains 40% bonus attack speed.
- is a Unique item, meaning you can only equip one per unit.
Brink of Dawn (Radiant)
- Grants 55% bonus attack speed after coming out of stealth. Triggers a second time upon dropping to 25% Health