There are a lot of weapons to unlock in Palworld and it’s a good idea to have access to most of them, in order to take on the game’s myriad enemies and boss fights.
In order to allow players to build their characters and play in different ways, there are a variety of weapon types for players to use in game. Though they are fairly standard for a game of this type, they vary wildly in effectiveness and situational usefulness.
On the way to the level cap of 50, players will gradually unlock blunt weapons, bows & spears, before eventually graduating to guns and grenades. Of course the latter will become the only viable choice later in the game but there is a correct order to prioritize and spend technology points when it comes to weapons.
Here’s Dexerto’s complete guide to all of the weapons available in Palworld.
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What weapons can you acquire in Palworld?
At the time of writing, there are a total of 25 weapons for players to unlock, including melee weapons, bows, thrown weapons, and even firearms.
All of the following weapons are available to unlock via the technology tree, after advancing to the appropriate level.
Melee Weapons
- Wooden Club – Level 1
- Stone Spear – Level 4
- Bat – Level 7
- Metal Spear – Level 13
- Stun Baton – Level 22
- Refined Metal Spear – Level 34
- Sword – Level 44
Ranged Weapons
- Old Bow – Level 3
- Fire Bow – Level 5
- Poison Bow – Level 8
- Three Shot Bow – Level 10
- Crossbow – Level 13
- Fire Crossbow – Level 15
- Poison Crossbow – Level 17
- Musket – Level 21
- Makeshift Handgun – Level 25
- Handgun – Level 29
- Single-Shot Rifle – Level 36
- Double-Barreled Shotgun – Level 39
- Pump-Action Shotgun – Level 42
- Assault Rifle – Level 45
- Rocket Launcher – Level 49
Thrown Weapons
- Shock Grenade – Level 32
- Ice Grenade – Level 37
- Incendiary Grenade – Level 41
That’s the complete list of unlockable weapons and when they will become available in the technology tree. With more updates to come, there will likely be further additions to the guide as we move away from release, particularly bearing in mind the game’s popularity.