After massive complaints from fans about a range of audio problems in Rainbow Six Siege, it appears Ubisoft is finally taking steps forward to fix and address these issues — at least the new ones that have cropped up.
Rainbow Six Siege has been able to maintain popularity and fan support even after being released six years ago, even with many other tactical FPS games being released along the way.
However, there’s one thing Ubisoft haven’t been able to tackle for seemingly the game’s whole existence — audio. The game’s sound has become somewhat of a meme in the community, and issues cropping up during Operation Vector Glare have not helped that perception.
In Year 7 Season 2, players have been dealing with “inconsistent” audio across all platforms, with console players hit the hardest.
Ubisoft is aware of the issues though, and they’re deploying a hotfix on June 22 to fix them.
“We are aware of audio issues on console, including inconsistent positioning and missing VO effects. We have identified the cause of these issues and are working on a fix,” they said on Twitter.
While the developers singled out console for audio issues, the hotfix will be pushed to all platforms — PC included.
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🛠Hotfix🛠
A hotfix will be deployed tomorrow June 22nd to resolve:
🔉Inconsistent positioning ❌Penalty banner display issues 👐Y7S2 Welcome Pack missing from the in-game store on PlayStation 🔇Missing VO effects
Maintenance times below👇 pic.twitter.com/EBms7SElXe
— Rainbow Six Siege (@Rainbow6Game) June 21, 2022
While fans are pleased to hear Ubisoft addressing these issues, they’re also not shying away from mentioning that it’s been a long time coming.
Many have expressed their discontent on social media, stating the game’s sound issue appears to reappear every season — and seemingly gets worse with every release.
“It’s the same issue every time,” one player vented on Twitter.
How does this happen ever season though? It’s the same issue every time
— Chris Redfield (@ChocyMilk18) June 15, 2022
Here’s hoping that this ‘hotfix’ can properly address Siege’s audio issues so that players can continue to enjoy the game without getting killed from random angles with no sound cues.