With Smite 2 being a massive overhaul and evolution of the original game’s core mechanics, those who have been playing Smite 1 for years are no doubt wondering if their favorite gods and skins are coming to the sequel. Here’s everything you need to know.
Smite 2 has made the massive jump from Unreal 3 to Unreal 5, a change that has allowed the team to do so much more with the game’s sequel in a necessary transition away from an engine that’s almost 20 years old.
However, bringing over all the gods and skins from the original Smite is no small feat. The process of bringing over a cast that’s 130 strong is a massive undertaking that’ll take years of work, and that’s without factoring in all the skins that the original Smite has.
So, it should come as no surprise that not every god and skin will be coming to Smite 2. Sort of. Here’s what you need to know about what’ll stay and what’ll get lost in the transition.
Are all Smite 1 gods coming to Smite 2?
Fortunately, the entire base Smite 1 roster is likely to make it to Smite 2. Eventually.
It’s going to take the team a while to bring all of the gods over from Smite 1 to Smite 2, though they’re aiming to get into a regular release schedule once the game is through its Alpha phase.
At the Alpha’s launch, there will be 25 playable gods. Smite 2’s starting with a slim roster, one we don’t fully know just yet. However, 17 gods have been confirmed so far:
- Bacchus
- Anhur
- Ymir
- Anubis
- Bellona
- Chaac
- Kukulkan
- Odin
- Cernunnos
- Loki
- Hecate
- Danzaboro
- Hercules
- Pele
- Izanami
- Yemoja
- Jing Wei
Note: Gods confirmed for the Alpha are in bold
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This list is compiled both from early Smite 2 footage and the cross-gen skins that they’ve shown. It’s going to take a while for every god to get ported over, but it’s safe to assume gods who have already received cross-gen skins are high up on the priority list.
Speaking of cross-gen skins…
Are all Smite 1 skins coming to Smite 2?
The answer here is a flat-out no. A vast majority of the over 1600 skins will be left behind, with the cross-gen skins being guaranteed for the sequel. Every other skin is up in the air.
According to the dev team, it’d take almost 250 years of work to get every skin ported over. As a result, most of them will be left behind.
Considering how many skins have aged poorly as time has gone on, this may be a blessing in disguise and a smart decision from the team to focus on future development even if it’s surely disappointing for those who have played a ton of Smite. However, this doesn’t mean Smite 1 players won’t have anything to show for their time and money invested.
Legacy Gems will be rewarded to players in Smite 2. Every Gem spent in Smite 1 will translate into Smite 2, but confined to a sort of legacy currency that’ll be worth 50% of every purchase. So, if something would normally cost 400 Gems, an old-school Smite player would be able to pay only 200 Gems and 200 Legacy Gems for it, essentially giving them half off of almost every purchase until their Legacy Gems run out.
Though there will be some purchases that Legacy Gems won’t count toward, most new skins and events will be purchasable with Legacy Gems. While Smite 1 players won’t be able to get a free ride through all the new content, they will get a heavily discounted one.