Valorant patch 7.07 update removes the rank restriction and brings several other changes for improved gameplay and performance. Here’s everything included in the Valorant update 7.07 patch notes.
With the arrival of Valorant patch 7.07, Riot Games reverted the competitive changes they brought with patch 7.06. This means players will no longer be restricted while queuing with different ranks.
Riot also implemented multithreaded rendering as well, which facilitates better performance. With that said, here’s a rundown of everything included with the Valorant patch 7.07 update.
There are some map tweaks too, with the Garage doors of Haven undergoing a slight change to make it easier to see through.
Valorant update 7.07 patch notes
With Valorant update 7.07, Riot has changed the destruction VFX for the destructible door panels located near Garage. This should make it easier to see through as it falls away.
It also includes performance tweaks where multithreaded rendering is enabled for discrete Intel GPUs with a lowered required CPU core count.
Riot is also removing the rank restrictions to 5 stacks they brought in Patch 7.06. The devs said, “We know how important it is to play with your friends and your need for flexibility in order to do that.” They made the change in the first place to prevent people from abusing their way to higher ranks.
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Lastly, like every other patch update, some bugs have also been addressed and fixed. Here are the full Valorant 7.07 patch notes from Riot Games.
Competitive updates
After listening to your feedback, we have decided to remove the recent rank restriction madeto 5 stacks that were implemented in Patch 7.06. We know how important it is to play withyour friends and your need for flexibility in order to do that.
Initially, the rank restriction was made to prevent people from illegitimately boosting to thehighest ranks like Radiant. In the end, we realized that your ability to have flexibility with your5 stack was more important than the very small number of people who abuse this exploit.However, we still recognize that boosting is a risk to competitive integrity and are working onan appropriate long-term solution that doesn’t impact your ability to play with friends in a 5stack.
Map Updates
Haven
- Updated the destruction VFX for the destructible door panels located at Mid Doors/Garage in order to make it easier to see through as it falls away.
Performance Updates
- Enabled multithreaded rendering for discrete Intel GPUs and lowered required CPU core count.
Bug Fixes
General
In Patch 7.06, we fixed a bug that allowed the game to output surround sound when certainconditions were met, but the surround mix was untested and unsupported. VALORANTcurrently only supports stereo and mono sound output.
- To simulate surround sound on headphones, we offer an HRTF setting. We do not recommend combining the HRTF setting in-game with other surround sound virtualization software at the same time since this will result in double processing.
- Note that other surround sound virtualization software cannot derive surround sound information from the stereo mix.
Agent
- Cypher
- Neural Theft (X) now completes even if Cypher dies after casting.
- Fixed an issue where you could remain blinded if spectating a flash through Cypher’s Spycam (E) as the round ended.
- Gekko
- Dizzy’s (E) enemy detection range is now correctly reduced while inside of Viper’s Pit (X) ability.
Premier
- Fixed an issue where the Attacker team takes priority over the Defender team in the Overtime vote.
- Fixed a bug where a second timer bar would appear after the “Choose Side” vote had already ended.
- Fixed a bug where certain scenarios would cause subsequent Overtime Priority votes to occur in the following round.
That’s about everything included in the Valorant 7.07 patch. For more about the game, make sure to check some of our other Valorant content:
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