Apex Legends players have been pouring hours into the title in order to collect the various badges in the battle royale, and a simple change to the game’s HUD would make the hunt much easier to track.
Respawn Entertainment launched their entry in the battle royale genre on February 4 shortly followed by the release of Season 1 for the game which brought a myriad of badges for players to grind for.
While a vast number of players have been landing in King’s Canyon hoping to claim the increasingly difficult badges, there could be a way to improve how players earn the coveted in-game rewards.
In a Reddit post, user ‘Dr_Octet’ found a brilliant yet simple way of changing up the HUD in Apex Legends to show how much damage the player has dealt in the match they’re in.
The concept would show a small target with a live counter right next to it that would increase to reflect the total amount of damage that’s been racked up so far in the match.
The idea would be a simple change to implement seeing as the damage counter would merely be swapped with the indicator that tells someone how many players are watching them.
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Some expressed their concerns with the idea, citing that a feature similar to the concept exists by setting damage as a tracker, then going to the squad screen to get live updates. While it’s not a bad way to go about it, Dr_Octet had a few gripes with that route.
“Yeah, but there are 4 constraints [to that method of checking damage],” Dr_Octet said. “First, these trackers are not free. Second it requires having in mind the number of damage caused previously and make calculations. Third, it would have to sacrifice a slot tracker for the damage, maybe that I prefer to view others trackers in my banner. Fourth, it takes two clicks to access the squad banners + the time of loading. This is not ergonomic”
Badges in Apex Legends
Even though there are numerous badges that are simple to add to a collection, others are much more demanding and require tons of tries as well as hours to complete.
It’s almost certain that there will be more accolades to earn with Season 2 for Apex legends, but as it stands every Legend has a Wrath badge with levels one through four, and scales the damage output that a player needs to deal with a specific character to complete.
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Wrath level one asks players to “deal 2000 damage in a single game” and it only gets higher from there with level four demanding a whopping 4000 damage in a single match.
The badges might take some players a while to finally obtain, but Dr_Octet’s idea would definitely make the pursuit a lot more user-friendly.