With the most recent update in Apex Legends having made major changes to several weapons, one player has come up with an updated graphic showing all of the new damage stats.
The v1.1.1 update in Apex Legends was released on April 16, implementing buffs and nerfs to a variety of weapons, including a few of the more popular guns.
Although patch came out about a month ago, the new damage stats for the weapons were not revealed, until Reddit user ‘OhFamous‘ came up with a graph that showed all of the update stats.
Longbow DMR
One of the weapons that was heavily modified in the v1.1.1 update was the Longbow DMR sniper rifle, which saw both its fire rate and magazine size increased, as well a series of other buffs.
According to the chart, the Longbow now has 110 DPS, dealing 55 damage for shots on the body, and 110 for headshots.
Sniper Rifles
While the Longbow DMR may have received the most buffs out of all of the sniper rifles, two other weapons in the category (G7 Scout, Triple Take) were all also given a boost in their effectiveness.
- Lowered leg shot damage reduction: 25% -> 10%
- Reduced base weapon sway by about 33%
- Reduced base sway speed by about 25%
As a result, the G7 Scout now deals 135 DPS, with 30 to the body and 60 to the head, while the Triple Take deals 138, 69, and 138 respectively.
Subscribe to our newsletter for the latest updates on Esports, Gaming and more.
Spitfire
Prior to the update, many would rank the M600 Spitfire as one of the best weapons in the game. However, the update nerfed the gun significantly, with the its base damage being reduced by two points and its magazine size decreased for all extender attachments
This means that the Spitfire’s post-update damage profile deals 162 DPS, 18 body shot damage, and 36 headshot damage. The gun’s max magazine size now only goes up to 55 with the Epic mag extender attachment.
You can check out the full graph of updates weapon stats below.
The numbers in parentheses next to several of the stats in the graph are meant to show the amount of damage that would be dealt if all of the bullets in a single burst connect with the enemy player.
Also, keep in mind that some stats may have some inaccuracies, since they were all collected and measured by a player and not officially confirmed by Respawn Entertainment.