Overwatch’s Winter Wonderland introduced a new holiday skin for the BlizzardWorld map and apparently a whole load of game-breaking bugs to go along with it.
Bugs can be pretty common after Overwatch updates, recently there were confusing animations applied to Winston’s barrier and Tesla Cannon that were just recently patched out.
Usually though, these bugs aren’t game-breaking, like the examples that have been coming out of BlizzardWorld since the December 11 update.
There are a few different ways BlizzardWorld can freak out, but players have reported that the bugs seem to happen only in arcade modes, like No Limits or Total Mayhem, so it seems Competitive and Quick Play are safe, for now.
First, players have reported that they’ve been trapped in spawn on the map either on attack or defense, but it really doesn’t matter which side they’re on because BlizzardWorld has decided it wants to be a King of the Hill map instead of a Hybrid.
If players manage to get out of spawn and capture the first point, there’s a good chance the payload won’t move at all. Players on Reddit wrote that the payload stays contested, even when it’s just the attacking team around it.
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The good news is that players reported the problem fixed itself, after waiting around in the match for an hour.
Obviously, this is not supposed to happen. A King of the Hill map set in BlizzardWorld would be awesome, but it seems like the map may have jumped the gun.
Since this is clearly a pretty significant bug, Blizzard will probably roll out a fix sooner than later, but for now, fans will just have to pray to Jeff they don’t get BlizzardWorld in the map queue.
UPDATE: Blizzard has since disabled BlizzardWorld until further notice to work on a fix for the problems.