Mixer streamer and former professional player Michael ‘shroud’ Grzesiek has delved into why Valorant’s beta feels easier to play than its FPS counterpart CS:GO.
As Valorant’s closed beta launch looms, plenty of fans are turning to content creators to get a feel for Riot’s tactical shooter.
Many have already compared Valorant to CS:GO and Overwatch, dubbing it to be the perfect hybrid between the two. Of course, the upcoming FPS will have its own distinct ‘feel,’ but in terms of what’s currently out there, shroud believes the in-game mechanics resemble CS:GO’s predecessor, Counter-Strike 1.6.
Speaking during his Mixer stream, shroud was asked whether Valorant seemed too easy when he played against his fellow content creators during an early playtest of the game.
“I think it’s very similar to CS, but CS is very distracting,” the 25-year-old pointed out. After which, he admitted that “there’s a lot of distracting objects and a bunch of bullsh*t on the map” in Counter-Strike, which can sometimes take away from the gameplay aspect.
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The former CS:GO pro then went onto compare Valorant to CS 1.6, by stating that the game is “bland” in the sense that “everything is super simple, the walls have nothing on them” meaning that the Agents stand out distinctly.
Alongside Riot’s server infrastructure, shroud believes that the game’s appearance is the primary reason why Valorant “feels easier” than the Global Offensive.
Grzesiek has had nothing but praise for Valorant after playing an early version of the game, even going so far to say that it’s “one of the greatest games” he’s played.
His thoughts are generally echoed throughout the game’s already vast community, with the likes of Jaryd ‘Summit1G’ Lazar, Jack ‘CouRage’ Dunlop and Saqib ‘LIRIK’ Zahid singing Riot’s praises after taking the game for an early test drive.